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[[File:493PX-~1.JPG|thumb|200px|Patrice Désilets at the E3 2007.]]
[[File:493PX-~1.JPG|thumb|200px|Patrice Désilets at the E3 2007.]]
'''Patrice Désilets''' is a French Canadian game designer best known for his work as creative director on Ubisoft's ''[[Assassin's Creed]] and ''[[Assassin's Creed II]]''.''
'''Patrice Désilets''' is a French Canadian game designer best known for his work as creative director on [[Ubisoft]]'s ''[[Assassin's Creed]]'' and ''[[Assassin's Creed II]]''.


==Biography==
==Biography==
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*''[[Assassin's Creed]]'' (2007)
*''[[Assassin's Creed]]'' (2007)
*''[[Assassin's Creed II]]'' (2009)
*''[[Assassin's Creed II]]'' (2009)
{{DEFAULTSORT:Désilets, Patrice}}
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[[Category:Development Team]]
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[[Category:Assassin's Creed Series]]

Revision as of 17:12, 16 May 2011


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File:493PX-~1.JPG
Patrice Désilets at the E3 2007.

Patrice Désilets is a French Canadian game designer best known for his work as creative director on Ubisoft's Assassin's Creed and Assassin's Creed II.

Biography

Born in 1974 at Saint-Jean-sur-Richelieu, Quebec, Patrice Désilets is the son of Jacques Désilets, mathematician and director of CEGEP, and Luce de Bellefeuille, Director General of the Secretariat for International Adoption. At the age of five, Young Patrice already discovered the world of computers using the computer Apple 2 of his father. Enrolled in Collège Édouard-Montpetit, there he practiced improvisation and theater, disciplines he takes as a reference for video games today. He then studied at Université de Montréal. Shortly after, Ubisoft implanted in Montreal, and Patrice Désilets joined the company July 2, 1997.

A book he read during his studies at Édouard-Montpetit about secret societies of the Middle Age inspired him for Assassin's Creed.

In May 2010, Patrice left Ubisoft. Now he works in THQ Inc.

Games