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imported>Sol Pacificus
Quick rewrite as the lede was an awkward run-on. I don't think the Animus host is defined as the simulated individual itself but the individual whose DNA is the source for the simulation.
imported>Gener4l Cl4ank4
No edit summary
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{{Era|Technology}}
{{Era|Technology}}
An '''Animus host'''<ref name="ACV">''[[Assassin's Creed: Valhalla]]'' – [[21st century conversations|Modern day]]</ref> is the individual whose DNA is the source for the [[genetic memory|genetic memories]] relived as a simulation by an [[Animus]] user. Under [[Abstergo Industries]]' [[Animus Project]], they were called an '''Animus subject''' and numbered eighteen in total, including Project Director [[Aileen Bock]] as Subject Zero.{{Cite|16 June 2024}}
An '''Animus host'''<ref name="ACV">''[[Assassin's Creed: Valhalla]]'' – [[21st century conversations|Modern day]]</ref> is the individual whose DNA is the source for the [[genetic memory|genetic memories]] relived as a simulation by an [[Animus]] user. Under [[Abstergo Industries]]' [[Animus Project]], they were called an '''Animus subject''' and numbered eighteen in total, including Project Director [[Aileen Bock]] as Subject Zero.<ref>''[[Assassin's Creed IV: Black Flag]]'' – [[Noob's personal files]]</ref>


Early versions of the Animus required the user to be a descendant of the host,<ref name="AC1">''[[Assassin's Creed]]'' – Modern day</ref> however, technology has progressed so that that is no longer a limitation.<ref name="ACBF">''[[Assassin's Creed: Black Flag]]'' – Modern day</ref> Within the [[Brahman V.R.]] framework, the host is called a '''Witness'''. Witnesses are in turn classified into '''Ancestors''', who are related to the user, and '''Echoes''', unrelated individuals whose DNA data may be cobbled together via fragmentary genetic sources and Animus algorithms.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – Quickstart</ref>
Early versions of the Animus required the user to be a descendant of the host;<ref name="AC1">''[[Assassin's Creed]]'' – [[21st century conversations|Modern day]]</ref> however, technology has since progressed so that there is no longer such limitation.<ref name="AC4">''[[Assassin's Creed IV: Black Flag]]'' – [[21st century conversations|Modern day]]</ref> Within the [[Brahman V.R.]] framework, the host is called a '''Witness'''. Witnesses are in turn classified into '''Ancestors''', who are related to the user, and '''Echoes''', unrelated individuals whose DNA data may be cobbled together via fragmentary genetic sources and Animus algorithms.<ref name="ACRPG">''[[Assassin's Creed Roleplaying Game]]'' – Quickstart</ref>


==Appearances==
==Appearances==
{{Scroll box|content=
*''[[Assassin's Creed]]'' {{1st}}
*''[[Assassin's Creed]]'' {{1st}}
*''[[Assassin's Creed II]]''
*''[[Assassin's Creed II]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Brotherhood]]''
*''[[Assassin's Creed: Project Legacy]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: Revelations]]''
*''[[Assassin's Creed: The Fall]]''
*''[[Assassin's Creed: The Fall]]''
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*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed IV: Black Flag]]''
*''[[Assassin's Creed: Brahman]]''
*''[[Assassin's Creed: Brahman]]''
*''[[Assassin's Creed: Memories]]''
*''[[Assassin's Creed Unity: Abstergo Entertainment – Employee Handbook]]''
*''[[Assassin's Creed Unity: Abstergo Entertainment – Employee Handbook]]''
*''[[Assassin's Creed: Rogue]]''
*''[[Assassin's Creed: Unity]]''
*''[[Assassin's Creed: Unity]]''
*''[[Assassin's Creed (Titan Comics)]]''
*[[Assassin's Creed (Titan Comics)|''Assassin's Creed'' comic]]
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed: Syndicate]]''
*''[[Assassin's Creed: Templars]]''
*''[[Assassin's Creed: Templars]]''
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*''[[Assassin's Creed: Conspiracies]]''
*''[[Assassin's Creed: Conspiracies]]''
*''[[Assassin's Creed: Heresy]]''
*''[[Assassin's Creed: Heresy]]''
*''[[Assassin's Creed (film)]]''
*[[Assassin's Creed (film)|''Assassin's Creed'' film]]
*''[[Assassin's Creed: The Official Movie Novelization]]''
*''[[Assassin's Creed: The Official Movie Novelization]]''
*''[[Assassin's Creed: Last Descendants – Tomb of the Khan]]''
*''[[Assassin's Creed: Last Descendants – Tomb of the Khan]]''
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*''[[Assassin's Creed: Brotherhood of Venice]]
*''[[Assassin's Creed: Brotherhood of Venice]]
*''[[Assassin's Creed: Escape Room Puzzle Book]]'' {{c|referred to only as "host"}}
*''[[Assassin's Creed: Escape Room Puzzle Book]]'' {{c|referred to only as "host"}}
*''[[Assassin's Creed: Forgotten Temple]]''
*''[[Assassin's Creed Roleplaying Game]]'' {{c|referred to as "Witness"}}
*''[[Assassin's Creed Roleplaying Game]]'' {{c|referred to as "Witness"}}
*''[[Assassin's Creed: Jade]]''
*''[[Assassin's Creed: Shadows]]''
}}


==References==
==References==

Revision as of 11:45, 16 June 2024

An Animus host[1] is the individual whose DNA is the source for the genetic memories relived as a simulation by an Animus user. Under Abstergo Industries' Animus Project, they were called an Animus subject and numbered eighteen in total, including Project Director Aileen Bock as Subject Zero.[2]

Early versions of the Animus required the user to be a descendant of the host;[3] however, technology has since progressed so that there is no longer such limitation.[4] Within the Brahman V.R. framework, the host is called a Witness. Witnesses are in turn classified into Ancestors, who are related to the user, and Echoes, unrelated individuals whose DNA data may be cobbled together via fragmentary genetic sources and Animus algorithms.[5]

Appearances

References