New York Brewery: Difference between revisions
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<gallery captionalign="center" position="center" spacing="small" widths="180"> | <gallery captionalign="center" position="center" spacing="small" widths="180"> | ||
AC III Huntemen and Pioneer Wolfpack.jpg|The [[Huntsman]] chasing after the [[Pioneer]] in the New York Brewery | AC III Huntemen and Pioneer Wolfpack.jpg|The [[Huntsman]] chasing after the [[Pioneer]] in the New York Brewery | ||
ACIII - New York Brewery - 1.jpeg|The [[Bear]], the Huntsman and the [[Preacher]] assassinating their targets in a [[Wolfpack]] session. | ACIII - New York Brewery - 1.jpeg|The [[Bear]], the [[Lady Maverick]], the Huntsman and the [[Preacher]] assassinating their targets in a [[Wolfpack]] session. | ||
</gallery> | </gallery> | ||
Revision as of 17:19, 30 July 2013

The New York Brewery was a simulated location created and used by Abstergo Industries' entertainment branch, in order to influence the general public, as part of the console stage of the Animus technology.
At the center of this brewery, one out of the many breweries located in New York City, lay its courtyard, a wide open space with various goods and barrels of beer stacked on top of one another. Other points of interests included the tavern, which was adjoined by some stables, the boiling room, the fermentation room and a vast space used for storage.
With the implementation of new technology, simulated locations in the console stage were upgraded to have multiple aesthetic variations. Because of this, the New York Brewery could be utilized during the day, the night, or amidst a storm.
Gallery
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The Bear, the Lady Maverick, the Huntsman and the Preacher assassinating their targets in a Wolfpack session.
Reference