Michel Thibault: Difference between revisions
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'''Michel Thibault''', also sometimes known by the artist alias '''Mike Tibo''', is a Lead Character Modeller working at [[Ubisoft]] Montreal and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the ''Assassin's Creed'' series. | '''Michel Thibault''', also sometimes known by the artist alias '''Mike Tibo''', is a Lead Character Modeller working at [[Ubisoft]] Montreal and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the ''Assassin's Creed'' series. | ||
==Career== | == Career == | ||
*Team Lead Graphic/Character Modeller (''Assassin's Creed III'') | *Team Lead Graphic/Character Modeller (''Assassin's Creed III'') | ||
*Team Lead Graphic/Character Modeller (''Assassin's Creed: Revelations'') | *Team Lead Graphic/Character Modeller (''Assassin's Creed: Revelations'') | ||
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*Character Artist (''Assassin's Creed'') | *Character Artist (''Assassin's Creed'') | ||
===Games credited=== | === Games credited === | ||
*''Assassin's Creed III'', (2012), Ubisoft | *''Assassin's Creed III'', (2012), Ubisoft | ||
*''Assassin’s Creed: Revelations'', (2011), Ubisoft | *''Assassin’s Creed: Revelations'', (2011), Ubisoft | ||
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*''Assassin's Creed'', (2007), Ubisoft | *''Assassin's Creed'', (2007), Ubisoft | ||
==Gallery== | == Gallery == | ||
The following gallery contains Michel Thibault's concept development art for ''Assassin's Creed'', ''Assassin's Creed II'', ''Assassin's Creed: Brotherhood'' and ''Assassin's Creed: Revelations''. | The following gallery contains Michel Thibault's concept development art for ''Assassin's Creed'', ''Assassin's Creed II'', ''Assassin's Creed: Brotherhood'' and ''Assassin's Creed: Revelations''. | ||
===''Assassin's Creed''=== | === ''Assassin's Creed'' === | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
Emir by Michel Thibault.png|[[Majd Addin]] character model. | Emir by Michel Thibault.png|[[Majd Addin]] character model. | ||
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</gallery> | </gallery> | ||
===''Assassin's Creed II''=== | === ''Assassin's Creed II'' === | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
AC2 Ezio armor render 1 by Michel Thibault.png|Florentine armor character model. | AC2 Ezio armor render 1 by Michel Thibault.png|Florentine armor character model. | ||
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</gallery> | </gallery> | ||
===''Assassin's Creed: Brotherhood''=== | === ''Assassin's Creed: Brotherhood'' === | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
Caterina face models by Michel Thibault.png|Caterina face models. | Caterina face models by Michel Thibault.png|Caterina face models. | ||
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</gallery> | </gallery> | ||
===''Personal work''=== | === ''Personal work'' === | ||
The following gallery contains Michel Thibault's '''personal artwork''' and is '''not''' official ''Assassin's Creed'' or Ubisoft artwork. | The following gallery contains Michel Thibault's '''personal artwork''' and is '''not''' official ''Assassin's Creed'' or Ubisoft artwork. | ||
<gallery captionalign="left"> | <gallery captionalign="left"> | ||
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</gallery> | </gallery> | ||
==Trivia== | == Trivia == | ||
*Thibault has been widely recognized for his exceptional contribution to the field of 3D modelling and character modelling.{{fact}} | *Thibault has been widely recognized for his exceptional contribution to the field of 3D modelling and character modelling.{{fact}} | ||
*He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models.{{fact}} | *He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models.{{fact}} | ||
==References== | == References == | ||
*[http://miketibo.com/ Official Website]. | *[http://miketibo.com/ Official Website]. | ||
*[http://ca.linkedin.com/pub/michel-thibault/13/5b0/63b?trk=pub-pbmap Michel Thibault's] professional profile at Linkedin. | *[http://ca.linkedin.com/pub/michel-thibault/13/5b0/63b?trk=pub-pbmap Michel Thibault's] professional profile at Linkedin. | ||
{{DEFAULTSORT:Thibault, Michel}} | {{DEFAULTSORT:Thibault, Michel}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed Development Team]] | [[Category:Assassin's Creed Development Team]] | ||
[[Category:Assassin's Creed II Development Team]] | [[Category:Assassin's Creed II Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Revelations Development Team]] | [[Category:Assassin's Creed: Revelations Development Team]] | ||
[[Category:Assassin's Creed III Development Team]] | [[Category:Assassin's Creed III Development Team]] | ||
Revision as of 21:03, 3 October 2012

Michel Thibault, also sometimes known by the artist alias Mike Tibo, is a Lead Character Modeller working at Ubisoft Montreal and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are concept art, illustration and visual development of 3D character models, all of which he has employed in creating characters and promotional artwork for the Assassin's Creed series.
Career
- Team Lead Graphic/Character Modeller (Assassin's Creed III)
- Team Lead Graphic/Character Modeller (Assassin's Creed: Revelations)
- Team Lead Graphic/Character Modeller (Assassin's Creed: Brotherhood)
- Team Lead Graphic/Character Modeller (Assassin's Creed II)
- Character Artist (Lost: Via Domus)
- Character Artist (Assassin's Creed)
Games credited
- Assassin's Creed III, (2012), Ubisoft
- Assassin’s Creed: Revelations, (2011), Ubisoft
- Assassin's Creed: Brotherhood, (2010), Ubisoft
- Assassin's Creed II, (2009), Ubisoft
- Lost: Via Domus, (2008), Ubisoft
- Assassin's Creed, (2007), Ubisoft
Gallery
The following gallery contains Michel Thibault's concept development art for Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood and Assassin's Creed: Revelations.
Assassin's Creed
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Majd Addin character model.
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Majd Addin's personal guard.
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Masyaf garden's woman character models.
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Saracen knight character model.
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Texture model of Talal's clothing.
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Abu'l Nuqoud character model.
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Abu'l Nuqoud's personal guard.
Assassin's Creed II
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Florentine armor character model.
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Alternate Florentine armor character model.
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Armor of Altair character model.
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Armor of Altair alternate character model.
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Assassin's Creed II promotional illustration.
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Ezio's armor texture model.
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Lucy Stillman promotion illustration.
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Savonarola concept art by Michel Thibault.
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Savonarola promotional art by Michel Thibault.
Assassin's Creed: Brotherhood
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Caterina face models.
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Christina face models.
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Claudia face models.
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Desmond face models.
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Thief NPCs face models.
Personal work
The following gallery contains Michel Thibault's personal artwork and is not official Assassin's Creed or Ubisoft artwork.
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Native American concept model - Personal work by Michel Thibault.
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Female face model test by Michel Thibault, using a new engine.
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Male child face model test by Michel Thibault, using a new engine.
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Male face model test by Michel Thibault, using a new engine.
Trivia
- Thibault has been widely recognized for his exceptional contribution to the field of 3D modelling and character modelling. [citation needed]
- He specializes in Autodesk 3DS Max, Zbrush, Photoshop and Mental Ray art software for the creation of his unique high resolution character models. [citation needed]
References
- Official Website.
- Michel Thibault's professional profile at Linkedin.