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[[File:Andreane Meunier OnlineProducer.jpg|thumb|Andréane Meunier]]
[[File:Andreane Meunier OnlineProducer.jpg|thumb|Andréane Meunier]]
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] {{Wiki|Montreal}}, and is currently working as a producer on [[Assassin's Creed: Utopia]].<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.<ref>[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer: May 2011]</ref>
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] {{Wiki|Montreal}}, and is currently working as a producer on ''[[Assassin's Creed: Utopia]]''.<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game.<ref>[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer: May 2011]</ref>


Prior to working on ''Revelations'', Meunier was Associate Producer on the multiplayer of ''[[Assassin's Creed: Brotherhood]]'', Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Accompanying this, Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".
Prior to working on ''Revelations'', Meunier was Associate Producer on the multiplayer of ''[[Assassin's Creed: Brotherhood]]'', Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Accompanying this, Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".
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[[Category:Assassin's Creed: Utopia development team]]

Revision as of 02:11, 8 November 2013

Andréane Meunier

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.[2]

Prior to working on Revelations, Meunier was Associate Producer on the multiplayer of Assassin's Creed: Brotherhood, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Accompanying this, Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer, and before joining Ubisoft in 2003, she worked at Kaydara, developing the animation software "Motion Builder".

Games credited

  • Myst IV: Revelation (2004) - Ubisoft
  • Prince of Persia: The Two Thrones (2005) - Ubisoft
  • Assassin's Creed (2007) - Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

External links

References