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imported>VatsaAWB m Re-categorisation |
imported>Kaloneous m updated info: As part of AC Live she is to be credited in AC3 and she is one of the producers behind AC:Initiates. Also, fixed ref |
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{{Era|Realworld}} | {{Era|Realworld}} | ||
[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]] | [[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]] | ||
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal, and is currently working as a producer on [[Assassin's Creed: Utopia]].<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer | '''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal, and is currently working as a producer on [[Assassin's Creed: Utopia]].<ref>[http://www.pocketgamer.co.uk/r/Multiformat/Assassin's+Creed%3A+Utopia/news.asp?c=41972 Pocket Gamer.co.uk].</ref> She was also a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the [[multiplayer]] features of the game. | ||
Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder". | Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder". | ||
== Games credited == | ==Games credited== | ||
*''[[Assassin's Creed III]]'' (2012), Ubisoft | |||
*''[[Assassin's Creed: Initiates]]'''' '' (2012), Ubisoft | |||
*''Assassin's Creed: Revelations'' (2011), Ubisoft | *''Assassin's Creed: Revelations'' (2011), Ubisoft | ||
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft | *''Assassin's Creed: Brotherhood'' (2010), Ubisoft | ||
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*''Myst IV: Revelation'' (2004), Ubisoft | *''Myst IV: Revelation'' (2004), Ubisoft | ||
==External links== | |||
== External links == | |||
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011] | *[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011] | ||
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn. | *[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn. | ||
==References== | |||
{{Reflist}} | |||
{{DEFAULTSORT:Meunier, Andréane}} | {{DEFAULTSORT:Meunier, Andréane}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood development team]] | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed: Utopia development team]] | [[Category:Assassin's Creed: Utopia development team]] | ||
Revision as of 00:28, 9 October 2012

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood's multiplayer, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".
Games credited
- Assassin's Creed III (2012), Ubisoft
- Assassin's Creed: Initiates' (2012), Ubisoft
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
- Assassin's Creed (2007), Ubisoft
- Prince of Persia: The Two Thrones (2005), Ubisoft
- Myst IV: Revelation (2004), Ubisoft
External links
- GameInformer interview: May 2011
- Andréane Meunier's professional profile on LinkedIn.