Welcome to Assassin's Creed Wiki! Log in and join the community.
Andréane Meunier: Difference between revisions
Jump to navigation
Jump to search
imported>Kaloneous m I saw her name in the game credits after beating the game, |
imported>VatsaAWB m Re-categorisation; cosmetic changes |
||
| Line 5: | Line 5: | ||
Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder". | Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder". | ||
==Games credited== | == Games credited == | ||
*''Assassin's Creed: Revelations'' (2011), Ubisoft | *''Assassin's Creed: Revelations'' (2011), Ubisoft | ||
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft | *''Assassin's Creed: Brotherhood'' (2010), Ubisoft | ||
| Line 13: | Line 13: | ||
*''Myst IV: Revelation'' (2004), Ubisoft | *''Myst IV: Revelation'' (2004), Ubisoft | ||
==References== | == References == | ||
{{Reflist}} | {{Reflist}} | ||
==External links== | == External links == | ||
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011] | *[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011] | ||
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn. | *[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn. | ||
{{DEFAULTSORT:Meunier, Andréane}} | {{DEFAULTSORT:Meunier, Andréane}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed: Revelations Development Team]] | [[Category:Assassin's Creed: Revelations Development Team]] | ||
[[Category:Assassin's Creed: Utopia Development Team]] | [[Category:Assassin's Creed: Utopia Development Team]] | ||
Revision as of 21:01, 3 October 2012

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood's multiplayer, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".
Games credited
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
- Assassin's Creed (2007), Ubisoft
- Prince of Persia: The Two Thrones (2005), Ubisoft
- Myst IV: Revelation (2004), Ubisoft
References
External links
- GameInformer interview: May 2011
- Andréane Meunier's professional profile on LinkedIn.