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Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".
Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'''s multiplayer, Gameplay and Presentation Manager on ''Tom Clancy's Splinter Cell: Conviction'', and Presentation Team Lead and Tools Team Lead on ''Assassin's Creed''. Meunier is also credited on ''Myst IV: Revelation'' and ''Prince of Persia: The Two Thrones'' as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".


==Games credited==
== Games credited ==
*''Assassin's Creed: Revelations'' (2011), Ubisoft
*''Assassin's Creed: Revelations'' (2011), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
*''Assassin's Creed: Brotherhood'' (2010), Ubisoft
Line 13: Line 13:
*''Myst IV: Revelation'' (2004), Ubisoft
*''Myst IV: Revelation'' (2004), Ubisoft


==References==
== References ==
{{Reflist}}
{{Reflist}}


==External links==
== External links ==
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011]
*[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx GameInformer interview: May 2011]
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn.
*[http://ca.linkedin.com/pub/andr%C3%A9ane-meunier/0/bab/a06 Andréane Meunier]'s professional profile on LinkedIn.


{{DEFAULTSORT:Meunier, Andréane}}
{{DEFAULTSORT:Meunier, Andréane}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood development team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Revelations Development Team]]
[[Category:Assassin's Creed: Utopia Development Team]]
[[Category:Assassin's Creed: Utopia Development Team]]

Revision as of 21:01, 3 October 2012

Andréane Meunier.

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.

Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood's multiplayer, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".

Games credited

  • Assassin's Creed: Revelations (2011), Ubisoft
  • Assassin's Creed: Brotherhood (2010), Ubisoft
  • Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
  • Assassin's Creed (2007), Ubisoft
  • Prince of Persia: The Two Thrones (2005), Ubisoft
  • Myst IV: Revelation (2004), Ubisoft

References

External links