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'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. His area of expertise is 3D modeling.
'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. His area of expertise is 3D modelling.


==Role==
==Role==
Line 36: Line 36:


==Gallery==
==Gallery==
===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
The following is a sample gallery of Mathieu Cornille's character modeling for ''Assassin's Creed: Revelations''.  
The following is a sample gallery of Mathieu Cornille's character modelling for ''Assassin's Creed: Revelations''.  
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
The Count.jpg|Concept models for the [[Count]]'s customization options.
The Count.jpg|Concept models for the [[Count]]'s customization options
The Count texture modelling by Mathieu Cornille.jpg|Early texture models for the Count.
The Count texture modelling by Mathieu Cornille.jpg|Early texture models for the Count
Count - Early Models.jpg|Wireframe models of the Count
Count - Early Models.jpg|Wireframe models of the Count
The Vizier.jpg|Concept models for the [[Vizier]]'s customization options.
The Vizier.jpg|Concept models for the [[Vizier]]'s customization options
The Vizer texture 1 modelling by Mathieu Cornille.jpg|Early texture models for the Vizier.
The Vizer texture 1 modelling by Mathieu Cornille.jpg|Early texture models for the Vizier
The Vizer texture modelling by Mathieu Cornille.jpg|Wireframe models of the Vizier.
The Vizer texture modelling by Mathieu Cornille.jpg|Wireframe models of the Vizier
Promotional multiplayer concept art by Mathieu Cornille.jpg|A promotional render of the Animi Avatars.
Promotional multiplayer concept art by Mathieu Cornille.jpg|A promotional render of the Animi Avatars
</gallery>
</gallery>


===''Assassin's Creed III''===
===''Assassin's Creed III''===
The following is a sample gallery of Mathieu Cornille's character modeling for ''Assassin's Creed III''.
The following is a sample gallery of Mathieu Cornille's character modelling for ''Assassin's Creed III''.
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Robber - Concept models.jpg|In-game models for the [[Robber]]
Robber - Concept models.jpg|In-game models for the [[Robber]]

Revision as of 15:29, 3 September 2013

Mathieu Cornille, sometimes known under the alias dipnusurf, is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and Assassin's Creed III. His area of expertise is 3D modelling.

Role

For Assassin's Creed III, Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.

Most recently, Cornille worked on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Brotherhood and Revelations.

Games credited

  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Education and experience

  • University of Reims Champagne-Ardenne (2003–2005) - English DEUG Philology, languages
  • Upgrade in Applied Arts from 2005 to 2006
  • BTS Communication (2005–2008) - Visual multimedia option - Applied Arts
  • Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
  • 3D Graphics Trainee (2010) - Artefacts-studio
  • Character Artist - Assassin's Creed: Revelations (2010–2011) - Ubisoft
  • Character Artist - Assassin's Creed III (2012) - Ubisoft

Specialities

Programs

  • Autodesk 3DS Max
  • ZBrush
  • CrazyBump
  • Adobe Photoshop

Techniques

  • 3D modelling
  • Texture creation
  • Concepts of rigging

Trivia

  • Cornille is bilingual, fluent in both French and English.

Gallery

Assassin's Creed: Revelations

The following is a sample gallery of Mathieu Cornille's character modelling for Assassin's Creed: Revelations.

Assassin's Creed III

The following is a sample gallery of Mathieu Cornille's character modelling for Assassin's Creed III.

References