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{{Era|Realworld}}
{{Era|Realworld}}
'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Lead Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty are 3D modeling, texture creation and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the ''Assassin's Creed'' series.
'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and the upcoming ''[[Assassin's Creed III]]''. His areas of specialty is 3D modeling.


==Role==
==Role==
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*3D Graphics Trainee (2010), Artefacts-studio
*3D Graphics Trainee (2010), Artefacts-studio
*Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
*Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
*3D Graphics Trainee (2007), Productions IMAGIX
*Activities and Societies: Modeling characters - Saint Geraud Communication
*BTS Communication (2005–2008) - Visual multimedia option, Applied Arts
*BTS Communication (2005–2008) - Visual multimedia option, Applied Arts
*Upgrade in Applied Arts from 2005 to 2006
*Upgrade in Applied Arts from 2005 to 2006
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===Programs===
===Programs===
*Autodesk 3DS Max
*Autodesk 3DS Max
*Autodesk Maya
*ZBrush
*ZBrush
*CrazyBump
*CrazyBump
*Adobe Photoshop
*Adobe Photoshop
*Adobe Illustrator


===Techniques===
===Techniques===
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*[http://dipnusurf.canalblog.com/ Mathieu Cornille]'s official blog.
*[http://dipnusurf.canalblog.com/ Mathieu Cornille]'s official blog.
*[http://fr.linkedin.com/pub/mathieu-cornille/26/16/b73 Mathieu Cornille]'s professional profile on LinkedIn.
*[http://fr.linkedin.com/pub/mathieu-cornille/26/16/b73 Mathieu Cornille]'s professional profile on LinkedIn.
*[http://dipnusurf.cgsociety.org/gallery/ Mathieu Cornille]'s profile on CGISociety.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,500054/ Mathieu Cornille]'s profile on MobyGames.


{{DEFAULTSORT: Cornille, Mathieu}}
{{DEFAULTSORT: Cornille, Mathieu}}

Revision as of 19:10, 13 August 2012

Mathieu Cornille, sometimes known under the alias dipnusurf, is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty is 3D modeling.

Role

For Assassin's Creed III, Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.

Currently, Cornille is back working on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Brotherhood and Revelations.

Games credited

  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft

Education and experience

  • Character Artist - Assassin's Creed III (2012), Ubisoft
  • Character Artist - Assassin's Creed: Revelations (2010–2011), Ubisoft
  • 3D Graphics Trainee (2010), Artefacts-studio
  • Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
  • BTS Communication (2005–2008) - Visual multimedia option, Applied Arts
  • Upgrade in Applied Arts from 2005 to 2006
  • University of Reims Champagne-Ardenne (2003–2005) - English DEUG Philology, languages

Specialities

Programs

  • Autodesk 3DS Max
  • ZBrush
  • CrazyBump
  • Adobe Photoshop

Techniques

  • 3D modelling
  • Texture creation
  • Concepts of rigging

Gallery

The following gallery contains Mathieu Cornille's concept development art for the multiplayer element of the Assassin's Creed series.

Assassin's Creed: Revelations

Trivia

  • Cornille is bilingual, fluent in both French and English.

References