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Manor Mysteries, Part 2: Difference between revisions
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imported>Amnestyyy Created page with "{{Era|AC3}} {{WPmemories}} {{Memory Infobox |image = |description = ''Retrieve Achilles' memento from New York.'' |appearance = ''Assassin's Creed III'' |type = Side |pre..." |
imported>Amnestyyy No edit summary |
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== Outcome == | == Outcome == | ||
Connor recovered the painting Achilles wanted. | Connor recovered the painting Achilles wanted. | ||
==Reference== | |||
*''[[Assassin's Creed III]]'' | |||
{{AC3Memories}} | {{AC3Memories}} | ||
[[Category:Assassin's Creed III memories]] | [[Category:Assassin's Creed III memories]] | ||
Revision as of 14:39, 9 January 2013
Manor Mysteries, Part 2 was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Achilles sent Connor to New York to recover a painting that had been stored there.
Dialogue
Connor joined Achilles in the study.
- Connor: It is beautiful, old man.
- Achilles: It is. I've found a painting for the space above the mantel. It's being held in New York. If you get a moment, I'd like you to pick it up for me.
- Connor: Certainly.
- Achilles: Good - it may not be there as the house where it was stored lay in the path of the great fire. If so, worry not.
Connor went to New York and found the painting.
- Connor: It would have burned had it not been here. Achilles will be pleased.
Connor returned to the homestead.
- Connor: I have the painting you sent me for. Would you like some help hanging it?
- Achilles: Maybe not just yet.
Outcome
Connor recovered the painting Achilles wanted.