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Johan Grenier: Difference between revisions
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==References== | ==References== | ||
* | *{{ArtStation|||johan_g|Johan Grenier}} | ||
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn. | *[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn. | ||
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s profile | *[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s {{Wiki|MobyGames}} profile. | ||
{{DEFAULTSORT: Grenier, Johan}} | {{DEFAULTSORT: Grenier, Johan}} | ||
[[Category:Development team]] | [[Category:Development team]] | ||
Revision as of 07:29, 18 December 2025
Johan Grenier is a character artist working at Ubisoft Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the Assassin's Creed series, and its multiplayer component in particular.
Games credited
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
- Assassin's Creed IV: Black Flag (2013) - Ubisoft
- Assassin's Creed: Unity (2014) - Ubisoft
Gallery
Assassin's Creed: Brotherhood
Assassin's Creed: Revelations
Assassin's Creed III
Assassin's Creed IV: Black Flag
Assassin's Creed: Unity
References
Johan Grenier's ArtStation profile- Johan Grenier's professional profile on LinkedIn.
- Johan Grenier's MobyGames profile.