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==References==
==References==
*[https://www.artstation.com/artist/johan_g Johan Grenier]'s ArtStation
*{{ArtStation|||johan_g|Johan Grenier}}
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn.
*[https://www.linkedin.com/in/johan-grenier-25136626 Johan Grenier]'s professional profile on LinkedIn.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s profile on MobyGames.
*[http://www.mobygames.com/developer/sheet/view/by_title/developerId,473525/ Johan Grenier]'s {{Wiki|MobyGames}} profile.
{{DEFAULTSORT: Grenier, Johan}}
{{DEFAULTSORT: Grenier, Johan}}
[[Category:Development team]]
[[Category:Development team]]

Revision as of 07:29, 18 December 2025

Johan Grenier is a character artist working at Ubisoft Annecy. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the Assassin's Creed series, and its multiplayer component in particular.

Games credited

Gallery

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

Assassin's Creed IV: Black Flag

Assassin's Creed: Unity

References

zh:若安·格雷尼尔