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imported>Crookandcharlatan
Did some unnecessary rephrasals, deleted some images that weren't Grenier's, added some that were... Now. Sleep.
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===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="left" spacing="small">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Coutesan in-game concept.JPG|[[Courtesan (Animi Avatar)|Courtesan]] character concept
Coutesan in-game concept.JPG|In-game models of the [[Courtesan (Animi Avatar)|Courtesan]]
Courtesan 02.jpg|Courtesan concept art
Courtesan 02.jpg|Upper body shot of the Courtesan's in-game model
The Knight (Heavy Soldier).jpg|[[Knight]] character concept art
The Knight (Heavy Soldier).jpg|Concept model of the [[Knight]]
The Marquis.jpg|[[Marquis]] character concept art
The Marquis.jpg|Concept model of the [[Marquis]]
The Captain.jpg|[[Captain]] character concept art
The Captain.jpg|Concept art of the [[Captain]]
Smuggler Official UbiConcept.jpg|[[Smuggler]] character concept art
Smuggler Official UbiConcept.jpg|Concept art of the [[Smuggler]]
The Pariah.jpg|[[Pariah]] character concept art, created by Johan Grenier and [[Antoine Rol]]
The Pariah.jpg|Concept art of the [[Pariah]]
The Officer (Agent).jpg|[[Officer]] character concept art
The Officer (Agent).jpg|Concept art of the [[Officer]]
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]] character development art, created by Johan Grenier and [[Anaïs Bernabé]]
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]]'s development art, created by Johan Grenier and [[Anaïs Bernabé]]
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]] character development art, created by Johan Grenier and Anaïs Bernabé
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Engineer.jpg|[[Engineer]] character development art, created by Johan Grenier and Anaïs Bernabé
The Engineer.jpg|[[Engineer]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Hellequin.jpg|[[Hellequin]] character development art, created by Johan Grenier and Anaïs Bernabé
The Hellequin.jpg|[[Hellequin]]'s development art, created by Johan Grenier and Anaïs Bernabé
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]] character development art, created by Johan Grenier, Anaïs Bernabé and Remi Farjuad
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]]'s development art, created by Johan Grenier and Remi Farjaud
</gallery>
</gallery>


===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
<gallery captionalign="left" spacing="small">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Corsair concept image.jpg|[[Corsair]] customization concept art
Corsair concept image.jpg|Concept art of the [[Corsair]]'s customization options
ACR multiplayer unknown female character 01.jpg|Corsair character concept art
ACR multiplayer unknown female character 01.jpg|Concept art of the Corsair
ACR DLC Character 02.jpg|Corsair character development art
ACR DLC Character 02.jpg|Digital render of the Corsair
The Trickster concept images.jpg|[[Trickster]] customization concept art
The Trickster concept images.jpg|Concept art of the [[Trickster]]'s customization options
Vanguard concept.jpg|[[Vanguard]] character concept art
Mirela Djuric - Concept Art.jpg|Concept art of the Trickster
The Vanguard Texturing Concepts.jpg|Vanguard character development art
Vanguard customization.png|Development art of the [[Vanguard]]
Bombardier concept.jpg|[[Bombardier]] character concept art
The Vanguard Texturing Concepts.jpg|Early texture models of the Vanguard
ACR DLC Character 01.jpg|[[Brigand]] character development art
Bombardier concept.jpg|Concept art of the [[Bombardier]]
ACR multiplayer unknown female character 02.jpg|Brigand character concept art
ACR DLC Character 01.jpg|Concept art of the [[Brigand]]
Guardian concept.jpg|Guardian character concept art
ACR multiplayer unknown female character 02.jpg|Digital render of the Brigand
Guardian Concept renders.jpg|Guardian customization concept art
Guardian Concept renders.jpg|Concept art of the [[Guardian]]'s customization options
Crusader customization.png|Crusader customization development art
Guardian concept.jpg|Concept art of the Guardian
Crusader Texture concepts.jpg|Crusader texture development art
Crusader customization.png|Development art of the [[Crusader]]
Deacon customization.png|Deacon customization development art
Crusader Texture concepts.jpg|Early texture models of the Crusader
Deacon Texturing concepts.jpg|Deacon texture development art
Deacon customization.png|Development art of the [[Deacon]]
Deacon concept.jpg|Deacon character concept art
Deacon Texturing concepts.jpg|Early texture models of the Deacon
Renegade concept art by Johan Grenier.jpg|Renegade character concept art, by Johan Grenier
Renegade Concept renders.jpg|Concept art of the [[Renegade]]'s customization options
Renegade Concept renders.jpg|Renegade customization concept art
Renegade concept art by Johan Grenier.jpg|Concept art of the Renegade
ACR multiplayer weapons by Johan Grenier.jpg|[[Multiplayer weapons (Revelations)|Multiplayer weapons]] concept art, by Johan Grenier
ACR multiplayer weapons by Johan Grenier.jpg|Concept art of the [[Multiplayer weapons (Revelations)|Multiplayer weapons]]
</gallery>
</gallery>


===''Assassin's Creed III''===
===''Assassin's Creed III''===
<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Matthew Davenport, the commander by johan g.jpg|[[Commander]] character concept art
Kuruk, the bear by johan g.jpg|Concept art of the [[Bear (Animi Avatar)|Bear]]  
Kuruk, the bear by johan g.jpg|[[Bear (Animi Avatar)|Bear]] characer concept art
Kuruk, the bear - Outfits by johan g.jpg|Concept art of the Bear's customization options
Gillian McCarthy, the Lady Maverick by johan g.jpg|[[Lady Maverick]] character concept art
Matthew Davenport, the commander by johan g.jpg|Concept art of the [[Commander]]
Joe, the Night stalker by johan g.jpg|[[Night Stalker]] character concept art
Matthew Davenport, the commander outfits by johan g.jpg|Concept art of the Commander's customization options
Kuruk, the bear - Outfits by johan g.jpg|Bear customization concept art
Gillian McCarthy, the Lady Maverick by johan g.jpg|Concept art of the [[Lady Maverick]]
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg|Lady Maverick customization concept art
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg|Concept art of the Lady Maverick's customization options
Matthew Davenport, the commander outfits by johan g.jpg|Commander customization concept art
Joe, the Night stalker by johan g.jpg|Concept art of the [[Night Stalker]]
Alt outfits - Joe, the Night stalker by johan g.jpg|Night Stalker customization concept art
Alt outfits - Joe, the Night stalker by johan g.jpg|Concept art of the Night Stalker's customization options
Alsoomse, the independent by johan g.jpg|[[Independent]] character concept art
Alsoomse, the independent by johan g.jpg|Development art of the [[Independent]]  
Alsoomse, the independent - Texture models by johan g.jpg|Independent texture models
Alsoomse, the independent - Texture models by johan g.jpg|Early texture models of the Independent
</gallery>
</gallery>



Revision as of 02:04, 25 August 2013

Johan Grenier is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and Assassin's Creed III. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.

Role

For Assassin's Creed III, Grenier worked mainly in the accurate creation of historical characters and clothing. From design to integration into the game engine, high definition texturing and modeling of certain characters, along with modeling high definition garments.

Games credited

  • Assassin's Creed: Brotherhood (2010) - Ubisoft
  • Assassin's Creed: Revelations (2011) - Ubisoft
  • Assassin's Creed III (2012) - Ubisoft

Education and experience

  • Ecole Emile Cohl (2004–2008) - Diploma in Art, with a specialization in Multimedia Art.
  • Character Artist - Assassin's Creed: Brotherhood (2009–2010) - Ubisoft
  • Character Artist - Assassin's Creed: Revelations (2010–2011) - Ubisoft
  • Character Artist - Assassin's Creed III (2011) - Ubisoft

Specialties

  • Concept art
  • Illustration
  • 3D modelling
  • Texturing
  • Skinning
  • Character rigging
  • Paintings
  • Sculpture

Trivia

  • Grenier is bilingual, being fluent in both French and English.

Gallery

The following gallery contains Johan Grenier's concept development art for the multiplayer element of the Assassin's Creed series.

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

References