Johan Grenier: Difference between revisions
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===''Assassin's Creed: Brotherhood''=== | ===''Assassin's Creed: Brotherhood''=== | ||
<gallery captionalign=" | <gallery captionalign="center" position="center" spacing="small" widths="180"> | ||
Coutesan in-game concept.JPG|[[Courtesan (Animi Avatar)|Courtesan]] | Coutesan in-game concept.JPG|In-game models of the [[Courtesan (Animi Avatar)|Courtesan]] | ||
Courtesan 02.jpg|Courtesan | Courtesan 02.jpg|Upper body shot of the Courtesan's in-game model | ||
The Knight (Heavy Soldier).jpg|[[Knight]] | The Knight (Heavy Soldier).jpg|Concept model of the [[Knight]] | ||
The Marquis.jpg|[[Marquis]] | The Marquis.jpg|Concept model of the [[Marquis]] | ||
The Captain.jpg|[[Captain]] | The Captain.jpg|Concept art of the [[Captain]] | ||
Smuggler Official UbiConcept.jpg|[[Smuggler]] | Smuggler Official UbiConcept.jpg|Concept art of the [[Smuggler]] | ||
The Pariah.jpg|[[Pariah | The Pariah.jpg|Concept art of the [[Pariah]] | ||
The Officer (Agent).jpg|[[Officer]] | The Officer (Agent).jpg|Concept art of the [[Officer]] | ||
The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]] | The Thief Concept Art.jpg|[[Thief (Animi Avatar)|Thief]]'s development art, created by Johan Grenier and [[Anaïs Bernabé]] | ||
The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]] | The Nobleman.jpg|[[Nobleman (Animi Avatar)|Nobleman]]'s development art, created by Johan Grenier and Anaïs Bernabé | ||
The Engineer.jpg|[[Engineer]] | The Engineer.jpg|[[Engineer]]'s development art, created by Johan Grenier and Anaïs Bernabé | ||
The Hellequin.jpg|[[Hellequin]] | The Hellequin.jpg|[[Hellequin]]'s development art, created by Johan Grenier and Anaïs Bernabé | ||
The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]] | The Mercenary Development Art.jpg|[[Mercenary (Animi Avatar)|Mercenary]]'s development art, created by Johan Grenier and Remi Farjaud | ||
</gallery> | </gallery> | ||
===''Assassin's Creed: Revelations''=== | ===''Assassin's Creed: Revelations''=== | ||
<gallery captionalign=" | <gallery captionalign="center" position="center" spacing="small" widths="180"> | ||
Corsair concept image.jpg|[[Corsair]] customization | Corsair concept image.jpg|Concept art of the [[Corsair]]'s customization options | ||
ACR multiplayer unknown female character 01.jpg|Corsair | ACR multiplayer unknown female character 01.jpg|Concept art of the Corsair | ||
ACR DLC Character 02.jpg|Corsair | ACR DLC Character 02.jpg|Digital render of the Corsair | ||
The Trickster concept images.jpg|[[Trickster]] customization | The Trickster concept images.jpg|Concept art of the [[Trickster]]'s customization options | ||
Vanguard | Mirela Djuric - Concept Art.jpg|Concept art of the Trickster | ||
The Vanguard Texturing Concepts.jpg|Vanguard | Vanguard customization.png|Development art of the [[Vanguard]] | ||
Bombardier concept.jpg|[[Bombardier]] | The Vanguard Texturing Concepts.jpg|Early texture models of the Vanguard | ||
ACR DLC Character 01.jpg|[[Brigand]] | Bombardier concept.jpg|Concept art of the [[Bombardier]] | ||
ACR multiplayer unknown female character 02.jpg|Brigand | ACR DLC Character 01.jpg|Concept art of the [[Brigand]] | ||
Guardian | ACR multiplayer unknown female character 02.jpg|Digital render of the Brigand | ||
Guardian | Guardian Concept renders.jpg|Concept art of the [[Guardian]]'s customization options | ||
Crusader customization.png|Crusader | Guardian concept.jpg|Concept art of the Guardian | ||
Crusader Texture concepts.jpg|Crusader | Crusader customization.png|Development art of the [[Crusader]] | ||
Deacon customization.png|Deacon | Crusader Texture concepts.jpg|Early texture models of the Crusader | ||
Deacon Texturing concepts.jpg|Deacon | Deacon customization.png|Development art of the [[Deacon]] | ||
Deacon Texturing concepts.jpg|Early texture models of the Deacon | |||
Renegade concept art by Johan Grenier.jpg| | Renegade Concept renders.jpg|Concept art of the [[Renegade]]'s customization options | ||
Renegade concept art by Johan Grenier.jpg|Concept art of the Renegade | |||
ACR multiplayer weapons by Johan Grenier.jpg|[[Multiplayer weapons (Revelations)|Multiplayer weapons]] | ACR multiplayer weapons by Johan Grenier.jpg|Concept art of the [[Multiplayer weapons (Revelations)|Multiplayer weapons]] | ||
</gallery> | </gallery> | ||
===''Assassin's Creed III''=== | ===''Assassin's Creed III''=== | ||
<gallery captionalign="center" position="center" spacing="small" widths="180"> | <gallery captionalign="center" position="center" spacing="small" widths="180"> | ||
Kuruk, the bear by johan g.jpg|Concept art of the [[Bear (Animi Avatar)|Bear]] | |||
Kuruk, the bear by johan g.jpg| | Kuruk, the bear - Outfits by johan g.jpg|Concept art of the Bear's customization options | ||
Matthew Davenport, the commander by johan g.jpg|Concept art of the [[Commander]] | |||
Matthew Davenport, the commander outfits by johan g.jpg|Concept art of the Commander's customization options | |||
Gillian McCarthy, the Lady Maverick by johan g.jpg|Concept art of the [[Lady Maverick]] | |||
Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg|Lady Maverick customization | Gillian McCarthy, the Lady Maverick alt outfits by johan g.jpg|Concept art of the Lady Maverick's customization options | ||
Joe, the Night stalker by johan g.jpg|Concept art of the [[Night Stalker]] | |||
Alt outfits - Joe, the Night stalker by johan g.jpg|Night Stalker customization | Alt outfits - Joe, the Night stalker by johan g.jpg|Concept art of the Night Stalker's customization options | ||
Alsoomse, the independent by johan g.jpg|[[Independent]] | Alsoomse, the independent by johan g.jpg|Development art of the [[Independent]] | ||
Alsoomse, the independent - Texture models by johan g.jpg| | Alsoomse, the independent - Texture models by johan g.jpg|Early texture models of the Independent | ||
</gallery> | </gallery> | ||
Revision as of 02:04, 25 August 2013
Johan Grenier is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations and Assassin's Creed III. His areas of specialty are concept art, high-end real-time character development and design, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
Role
For Assassin's Creed III, Grenier worked mainly in the accurate creation of historical characters and clothing. From design to integration into the game engine, high definition texturing and modeling of certain characters, along with modeling high definition garments.
Games credited
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Education and experience
- Ecole Emile Cohl (2004–2008) - Diploma in Art, with a specialization in Multimedia Art.
- Character Artist - Assassin's Creed: Brotherhood (2009–2010) - Ubisoft
- Character Artist - Assassin's Creed: Revelations (2010–2011) - Ubisoft
- Character Artist - Assassin's Creed III (2011) - Ubisoft
Specialties
- Concept art
- Illustration
- 3D modelling
- Texturing
- Skinning
- Character rigging
- Paintings
- Sculpture
Trivia
- Grenier is bilingual, being fluent in both French and English.
Gallery
The following gallery contains Johan Grenier's concept development art for the multiplayer element of the Assassin's Creed series.
Assassin's Creed: Brotherhood
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In-game models of the Courtesan
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Upper body shot of the Courtesan's in-game model
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Concept model of the Knight
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Concept model of the Marquis
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Concept art of the Captain
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Concept art of the Smuggler
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Concept art of the Pariah
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Concept art of the Officer
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Thief's development art, created by Johan Grenier and Anaïs Bernabé
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Nobleman's development art, created by Johan Grenier and Anaïs Bernabé
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Engineer's development art, created by Johan Grenier and Anaïs Bernabé
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Hellequin's development art, created by Johan Grenier and Anaïs Bernabé
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Mercenary's development art, created by Johan Grenier and Remi Farjaud
Assassin's Creed: Revelations
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Concept art of the Corsair's customization options
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Concept art of the Corsair
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Digital render of the Corsair
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Concept art of the Trickster's customization options
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Concept art of the Trickster
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Development art of the Vanguard
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Early texture models of the Vanguard
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Concept art of the Bombardier
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Concept art of the Brigand
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Digital render of the Brigand
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Concept art of the Guardian's customization options
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Concept art of the Guardian
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Development art of the Crusader
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Early texture models of the Crusader
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Development art of the Deacon
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Early texture models of the Deacon
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Concept art of the Renegade's customization options
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Concept art of the Renegade
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Concept art of the Multiplayer weapons
Assassin's Creed III
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Concept art of the Bear
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Concept art of the Bear's customization options
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Concept art of the Commander
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Concept art of the Commander's customization options
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Concept art of the Lady Maverick
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Concept art of the Lady Maverick's customization options
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Concept art of the Night Stalker
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Concept art of the Night Stalker's customization options
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Development art of the Independent
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Early texture models of the Independent
References
- Johan Grenier's portfolio
- Johan Grenier's professional profile on LinkedIn.
- Johan Grenier's profile on MobyGames.