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{{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond in a 2004 interview with G4.}}
{{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond in a 2004 interview with G4.}}
[[File:Jade Raymond - E3 2007.jpg|right|thumb|200px|Jade Raymond]]
[[File:Jade Raymond - E3 2007.jpg|right|thumb|200px|Jade Raymond]]

Revision as of 23:03, 14 October 2021

"After spending one whole summer playing games, it became pretty clear to me that I had to make them."
―Jade Raymond in a 2004 interview with G4.
Jade Raymond

Jade Raymond (born 28 August 1975) is a Canadian video game executive who was the Managing Director at Ubisoft Toronto. She also works as a correspondent for the G4 program The Electric Playground.

Biography

Career

Jade first worked as a programmer for Sony Online Entertainment, then moved to Electronic Arts' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for Assassin's Creed and an Executive Producer for Assassin's Creed II.

Accredited games

Sony Online Entertainment

  • Jeopardy! (Programmer)
  • Trivial Pursuit (Programmer)

Electronic Arts

  • The Sims Online (Producer)

There Inc

  • There (Producer/Art)

Ubisoft Montreal

  • Assassin's Creed (Producer)
  • Assassin's Creed II (Executive Producer)

Ubisoft Toronto

  • Tom Clancy's Splinter Cell: Blacklist (Producer)[1]

Reference

External links