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imported>Amnestyyy
Undo revision 448368 by ACsenior (talk) Try again with a proper source
imported>Stormbeast
It's amazing that this has been wrong since Oct 2011. As far as I can search, Retribution doesn't even exist.
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{{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond in a 2004 interview with G4.}}
{{Quote|After spending one whole summer playing games, it became pretty clear to me that I had to make them.|Jade Raymond in a 2004 interview with G4.}}
[[File:Jade Raymond - E3 2007.jpg|right|200px]]
[[File:Jade Raymond - E3 2007.jpg|right|200px]]
'''Jade Raymond''' (born 28 August,1975) is a Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondent for the G4 program ''The Electric Playground''.
'''Jade Raymond''' (born 28 August 1975) is a Canadian video game executive and a Managing Director at [[Ubisoft]] Toronto. She also works as a correspondent for the G4 program ''The Electric Playground''.


==Biography==
==Biography==
===Career===
===Career===
Jade first worked as a programmer for [[Wikipedia:Sony|Sony Online Entertainment]], then moved to [[Wikipedia:Electronic Arts|Electronic Arts]]' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''.
Jade first worked as a programmer for {{Wiki|Sony|Sony Online Entertainment}}, then moved to {{Wiki|Electronic Arts|Electronic Arts}}' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for ''[[Assassin's Creed]]'' and an Executive Producer for ''[[Assassin's Creed II]]''.


==Accredited games==
==Accredited games==
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===Ubisoft Toronto===
===Ubisoft Toronto===
*''Tom Clancy's Splinter Cell: Retribution'' (Producer)
*''Tom Clancy's Splinter Cell: Blacklist'' (Producer)<ref>[http://splintercell.wikia.com/wiki/Tom_Clancy%27s_Splinter_Cell:_Blacklist ''Tom Clancy's Splinter Cell: Blacklist'']</ref>
 


==Reference==
{{Reflist}}
{{DEFAULTSORT:Raymond, Jade}}
{{DEFAULTSORT:Raymond, Jade}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed development team]]
[[Category:Assassin's Creed II development team]]
[[Category:Assassin's Creed II development team]]

Revision as of 09:37, 28 March 2013


"After spending one whole summer playing games, it became pretty clear to me that I had to make them."
―Jade Raymond in a 2004 interview with G4.

Jade Raymond (born 28 August 1975) is a Canadian video game executive and a Managing Director at Ubisoft Toronto. She also works as a correspondent for the G4 program The Electric Playground.

Biography

Career

Jade first worked as a programmer for Sony Online Entertainment, then moved to Electronic Arts' project "The Sims Online," and finally entered Ubisoft Montreal in 2004. There, she worked as a Producer for Assassin's Creed and an Executive Producer for Assassin's Creed II.

Accredited games

Sony Online Entertainment

  • Jeopardy! (Programmer)
  • Trivial Pursuit (Programmer)

Electronic Arts

  • The Sims Online (Producer)

There Inc

  • There (Producer/Art)

Ubisoft Montreal

  • Assassin's Creed (Producer)
  • Assassin's Creed II (Executive Producer)

Ubisoft Toronto

  • Tom Clancy's Splinter Cell: Blacklist (Producer)[1]

Reference