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I really do


==Filmography==
SO SO MUCH!
*''{{Wiki|Pinocchio 3000}}'' (Lighting Team Lead, 2003)
*''La dernière incarnation'' (3D All-rounder, 2004)
*''{{Wiki|Alone in the Dark (2005 film)|Alone in the Dark}}'' (Lead Lighting, 2004)
*''{{Wiki|Charlie Jade}}'' (Digital Matte Painter, 2004) - TV series
*''{{Wiki|Final Destination 3}}'' (Sequence Lead Lighting, 2005)
*''{{Wiki|Fantastic 4}}'' (Lighting TD and Sequence Lead Lighting, 2005)
*''{{Wiki|Happy Feet}}'' (Lighter/Compositor, 2006)
*''{{Wiki|Journey to the Center of the Earth (2008 theatrical film)|Journey to the Center of the Earth 3D}}'' (Sequence Lead Lighting and Concept Artist, 2007)
*''Assassin's Creed: Lineage'' (2008–2009) - Ubisoft


==Trivia==
==Trivia==

Revision as of 17:45, 3 November 2016

Gilles Beloeil

Gilles Beloeil is a Senior Concept Artist and digital matte painter at Ubisoft.

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I really do

SO SO MUCH!

Trivia

  • Beloeil's talent as an artist has been widely recognized, which is complemented by his diverse understanding of different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake, and Renderman, all of which Gilles boasts an expert level of proficiency with.
  • Beloeil has worked alongside Alexandre Amancio on Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs. Adding to this, Beloeil has also worked very closely with Raphael Lacoste to create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visiting the modern-day city (Istanbul).

Gallery

The following gallery contains concept artwork created by Nacho Yagüe for the Assassin's Creed series.

External links

References