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He initially began his career in 2002 with 4-Elements Studios, in {{Wiki|Montreal}}, {{Wiki|Canada}}, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.
He initially began his career in 2002 with 4-Elements Studios, in {{Wiki|Montreal}}, {{Wiki|Canada}}, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.


In 2007, he began working as a concept artist and digital matte painter for Ubisoft, and since then has worked on many games in the [[assassin's Creed (series)|''Assassin's Creed'' series]], such as ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]], [[Assassin's Creed: Revelations]], [[Assassin's Creed: Brotherhood|Assassin's Creed: Brother]][[Assassin's Creed: Brotherhood|hood]], [[Assassin's Creed: Project Legacy]], [[Assassin's Creed III]].''
In 2007, he began working as a concept artist and digital matte painter for Ubisoft, and since then has worked on many games in the [[Assassin's Creed (series)|''Assassin's Creed'' series]], such as ''[[Assassin's Creed]]'', ''[[Assassin's Creed II]]'', ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed: Project Legacy]]'' and ''[[Assassin's Creed III]]''.


In addition to this, he has worked on game cinematics for ''Assassin's Creed'', ''{{Template:Wiki|Far Cry 2}}'', ''{{Template:Wiki|EndWar}},'' ''[[Assassin's Creed: Limited Edition Art Book|Assassin's Creed: Limited Edition Art Book,]]'' and the Ubisoft short film ''[[Assassin's Creed: Lineage]]''.
In addition to this, he has worked on game cinematics for ''Assassin's Creed'', ''{{Wiki|Far Cry 2}}'', ''{{Wiki|EndWar}}'', the ''[[Assassin's Creed: Limited Edition Art Book]]'' and the Ubisoft short film ''[[Assassin's Creed: Lineage]]''.


==Games credited==
==Games credited==
*''Assassin's Creed'' (Minor Landscape Concept Artwork) (2007) - Ubisoft
*''Assassin's Creed'' (Concept Artist, 2007) - Ubisoft
*''EndWar'' (2007) - Ubisoft
*''EndWar'' (2007) - Ubisoft
*''Far Cry 2'' (2008) - Ubisoft
*''Far Cry 2'' (2008) - Ubisoft
*''Assassin's Creed II'' (Concept Art) (2009) - Ubisoft
*''Assassin's Creed II'' (Concept Artist, 2009) - Ubisoft
*''Assassin's Creed: Project Legacy'' (Concept Art and Matte Painting) (2010–2011) - Ubisoft
*''Assassin's Creed: Project Legacy'' (Concept and Matte Artist, 2010–2011) - Ubisoft
*''Assassin's Creed: Brotherhood'' (2010) (Concept Art) - Ubisoft
*''Assassin's Creed: Brotherhood'' (Concept Artist, 2010) - Ubisoft
*''Assassin's Creed: Revelations'' (2011) (Concept Art) - Ubisoft
*''Assassin's Creed: Revelations'' (Concept Artist, 2011) - Ubisoft
*''Assassin's Creed III'' (2012) (Concept Art) - Ubisoft
*''Assassin's Creed III'' (Concept Art, 2012) - Ubisoft


==Filmography==
==Filmography==
*''{{Template:Wiki|Pinocchio 3000}}'' (Lighting Team Lead) (2003)
*''{{Wiki|Pinocchio 3000}}'' (Lighting Team Lead, 2003)
*''La dernière incarnation'' (3D All-rounder) (2004)
*''La dernière incarnation'' (3D All-rounder, 2004)
*''{{Template:Wiki|Alone in the Dark (2005 film)|Alone in the Dark}}'' (Lead Lighting) (2004)
*''{{Wiki|Alone in the Dark (2005 film)|Alone in the Dark}}'' (Lead Lighting, 2004)
*''{{Template:Wiki|Charlie Jade}}'' (Digital Matte Painter) (2004) - TV series
*''{{Wiki|Charlie Jade}}'' (Digital Matte Painter, 2004) - TV series
*''{{Template:Wiki|Final Destination 3}}'' (Sequence Lead Lighting) (2005)
*''{{Wiki|Final Destination 3}}'' (Sequence Lead Lighting, 2005)
*''{{Template:Wiki|Fantastic 4}}'' (Lighting TD, Sequence Lead Lighting) (2005)
*''{{Wiki|Fantastic 4}}'' (Lighting TD and Sequence Lead Lighting, 2005)
*''{{Template:Wiki|Happy Feet}}'' (Lighter/Compositor) (2006)
*''{{Wiki|Happy Feet}}'' (Lighter/Compositor, 2006)
*''{{Template:Wiki|Journey to the Center of the Earth (2008 theatrical film)|Journey to the Center of the Earth 3D}}'' (Sequence Lead Lighting, Dinosaur Concept Art) (2007)
*''{{Wiki|Journey to the Center of the Earth (2008 theatrical film)|Journey to the Center of the Earth 3D}}'' (Sequence Lead Lighting and Concept Artist, 2007)
*''Assassin's Creed: Lineage'' (2008–2009) - Ubisoft
*''Assassin's Creed: Lineage'' (2008–2009) - Ubisoft


==Trivia==
==Trivia==
*Beloeil's talent as an artist has been widely recognized, and he has a very diverse range of talents when it comes to working in different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake, and Renderman, all of which he boasts an expert level proficiency with.
*Beloeil's talent as an artist have been widely recognized, which is complemented by his diverse understanding of different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake, and Renderman, all of which Gilles boasts an expert level of proficiency with.
*He has worked alongside [[Alexandre Amancio]] in ''Far Cry 2''. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
*Beloeil has worked alongside [[Alexandre Amancio]] on ''Far Cry 2''. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs. Adding to this, Beloeil has also worked very closely with [[Raphael Lacoste]] to create accurate imagery of historical monuments and street layouts throughout [[Constantinople]] by actually visiting the modern-day city (Istanbul).
*Beloeil has also worked very closely with [[Raphael Lacoste]] to create accurate imagery of historical monuments and street layouts throughout [[Constantinople]] by actually visiting the modern-day city (Istanbul).


==Gallery==
==Gallery==
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===''Assassin's Creed: Brotherhood''===
===''Assassin's Creed: Brotherhood''===
<gallery captionalign="center" orientation="landscape">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Venice Arsenal concept art by Gilles Beloeil.png|''Venice Arsenal'' concept art by Gilles Beloeil
Venice Arsenal concept art by Gilles Beloeil.png|''Venice Arsenal'' concept art
PassionPlay_Concept.JPG|Concept art for the Colosseum passion play
PassionPlay Concept.JPG|Concept art for the Colosseum passion play
PassionPlay_EzioPetro_Concept.JPG|Artwork of Ezio and Pietro fleeing the Colosseum passion play
PassionPlay EzioPetro Concept.JPG|Artwork of Ezio and Pietro fleeing the Colosseum passion play
Fall of Monteriggioni_EzioCannon_Concept.JPG|Ezio manning the cannon during the Fall of Monteriggioni
Fall of Monteriggioni EzioCannon Concept.JPG|Ezio manning the cannon during the Fall of Monteriggioni
Siege of Monteriggioni_Concept.JPG|Concept art for the Borgia army attacking Monteriggioni
Siege of Monteriggioni Concept.JPG|Concept art for the Borgia army attacking Monteriggioni
Fall of Moneriggioni_Concept.JPG|Fall of Monteriggioni concept art
Fall of Moneriggioni Concept.JPG|Fall of Monteriggioni concept art
FallOfMonteriggioni_Concept 2.JPG|Monteriggioni in ruins after the Borgia attack
FallOfMonteriggioni Concept 2.JPG|Monteriggioni in ruins after the Borgia attack
Modern_Monteriggioni_Concept.JPG|Modern-day Monteriggioni
Modern Monteriggioni Concept.JPG|Modern-day Monteriggioni
Desmond_Sanctuary_Emails_Concept.JPG|Desmond using the email computer in the Sanctuary
Desmond Sanctuary Emails Concept.JPG|Desmond using the computer in the Sanctuary
Ezio'sArrivalRome_Concept.JPG|Ezio's arrival in Rome
Ezio'sArrivalRome Concept.JPG|Ezio's arrival in Rome
TiberIslandHQ LeapOfFaith Concept.JPG
TiberIslandHQ LeapOfFaith Concept.JPG
Pantheon by Night Concept.JPG
Pantheon by Night Concept.JPG
Pantheon City Concept.JPG
Pantheon City Concept.JPG
FrenchTroops Concept.JPG
FrenchTroops Concept.JPG
Borgia_Tower_Concept.jpg|Concept art for the Borgia Towers
Borgia Tower Concept.jpg|Concept art for the Borgia Towers
Meeting with La Volpe concept paint by Gilles Beloeil.jpg|Meeting with La Volpe concept painting
Meeting with La Volpe concept paint by Gilles Beloeil.jpg|Meeting with La Volpe concept painting
</gallery>
</gallery>


===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
<gallery captionalign="center" orientation="landscape">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Constantinople Concept Pre-release.jpg
Constantinople Concept Pre-release.jpg
Siege_Machine_Concept.JPG|Concept art of a siege machine used in ''Assassin's Creed: Revelations''
Siege Machine Concept.JPG|Concept art of a siege machine used [[Den Defense|den attacks]]
Arrival at Masyaf by Gilles Beloeil.jpg|Arrival at Masyaf concept art
Arrival at Masyaf by Gilles Beloeil.jpg|Arrival at Masyaf concept art
Infiltrating Masyaf by Gilles Beloeil.jpg|Infiltration of Masyaf concept art
Infiltrating Masyaf by Gilles Beloeil.jpg|Infiltration of Masyaf concept art
Line 78: Line 77:
Forum of Ox 2.jpg|Forum of Ox concept art
Forum of Ox 2.jpg|Forum of Ox concept art
Forum of the Ox.jpg|Forum of Ox exterior concept art
Forum of the Ox.jpg|Forum of Ox exterior concept art
Hippodrome Gardens_ACR.jpg|Hippodrome gardens
Hippodrome Gardens ACR.jpg|Hippodrome gardens
Hippodrome_ACR.jpg|Hippodrome concept art
Hippodrome ACR.jpg|Hippodrome concept art
Rich District_ACR.jpg|Alternate rich district concept art
Rich District ACR.jpg|Alternate rich district concept art
Romani Camp.jpg|Romani camp concept art
Romani Camp.jpg|Romani camp concept art
Sultans Party at Topkapi Palace.jpg|Topkapi Palace party
Sultans Party at Topkapi Palace.jpg|Topkapi Palace party
View from Galata Tower.jpg|View from Galata Tower concept art
View from Galata Tower.jpg|View from Galata Tower concept art
Leap of Faith_ACR Concept art.jpg|Leap of Faith concept art
Leap of Faith ACR Concept art.jpg|Leap of Faith concept art
Ezio in front of Constantinople by Gilles Beloeil.jpg|Ezio concept art
Ezio in front of Constantinople by Gilles Beloeil.jpg|Ezio concept art
Bombcrafts.jpg|Bomb-crafting concept art
Bombcrafts.jpg|Bomb-crafting concept art
Animus Island_Concept 2_ACR.jpg|Animus Island promotional concept art
Animus Island Concept 2 ACR.jpg|Animus Island promotional concept art
Animus Island_Concept 3_ACR.jpg|Animus Island landscape concept art
Animus Island Concept 3 ACR.jpg|Animus Island landscape concept art
Animus Island_Concept_ACR.jpg|Alternate Animus Island promotional art
Animus Island Concept ACR.jpg|Alternate Animus Island promotional art
Desmonds Memories Concept 1.jpg|Inside the Animus Island - Desmond memories
Desmonds Memories Concept 1.jpg|Inside the Animus Island - Desmond memories
Animus Island by Gilles Beloeil.jpg|Concept art of the Animus Island
Animus Island by Gilles Beloeil.jpg|Concept art of the Animus Island
Line 97: Line 96:


===''Assassin's Creed III''===
===''Assassin's Creed III''===
<gallery captionalign="center" orientation="landscape">
<gallery captionalign="center" position="center" spacing="small" widths="180">
ACIII-GI (11).jpg|Concept art of [[Boston]]
ACIII-GI (11).jpg|Concept art of [[Boston]]
ACIII-GI (13).jpg|Concept art of war torn [[New York City]]
ACIII-GI (13).jpg|Concept art of war torn [[New York City]]
Line 105: Line 104:
ACIII-GI (1).jpg|Concept art of the Frontier
ACIII-GI (1).jpg|Concept art of the Frontier
ACIII-GI (8).jpg|Concept art of the battle for Bunker Hill
ACIII-GI (8).jpg|Concept art of the battle for Bunker Hill
Assassins Creed 3 logo concept by Gilles Beloeil.jpg|Alternate ''Assassins Creed III'' logo concept by Gilles Beloeil
Assassins Creed 3 logo concept by Gilles Beloeil.jpg|Alternate ''Assassin's Creed III'' logo concept
The Boston Common by Gilles Beloeil.jpg|''The Boston Common'' by Gilles Beloeil
The Boston Common by Gilles Beloeil.jpg|''The Boston Common''
TALKING THE SHOT by Gilles Beloeil.jpg|''Taking the Shot.''
TALKING THE SHOT by Gilles Beloeil.jpg|''Taking the Shot.''
IN HIS ELEMENT by Gilles Beloeil.jpg|''In his element'' by Gilles Beloeil
IN HIS ELEMENT by Gilles Beloeil.jpg|''In his element''
Colonial New York by Gilles Beloeil.jpg|Colonial New York
Colonial New York by Gilles Beloeil.jpg|Colonial New York
Bear Attack by Gilles Beloeil.jpg|''Bear Attack'' by Gilles Beloeil
Bear Attack by Gilles Beloeil.jpg|''Bear Attack''
After the great Fire by Gilles Beloeil.jpg|''After the great fire'' by Gilles Beloeil
After the great Fire by Gilles Beloeil.jpg|''After the great fire''
AC3 - Connor - La clairiere art by gillesbeloeil.jpg
AC3 - Connor - La clairiere art by gillesbeloeil.jpg
Bow shot. by gillesbeloeil.jpg|Bow shot matte painting
Bow shot. by gillesbeloeil.jpg|Bow shot matte painting
Grand Temple concept art.jpg|Concept art of [[First Civilization]] technology within the [[Grand Temple]]
Grand Temple concept art.jpg|Concept art of [[First Civilization]] technology within the [[Grand Temple]]
Aftermath of a fight by Gilles Beloeil.png|"Aftermath of a fight" by Gilles Beloeil
Aftermath of a fight by Gilles Beloeil.png|"Aftermath of a fight"
Concept art of Connor entering Boston by Gilles Beloeil.png|Concept art of Connor entering Boston
Concept art of Connor entering Boston by Gilles Beloeil.png|Concept art of Connor entering Boston
Boston alleyway concept by Gilles Beloeil.png|Boston alleyway concept by Gilles Beloeil
Boston alleyway concept by Gilles Beloeil.png|Boston alleyway concept
Battle for Bunker hill concept by Gilles Beloiel.png|Battle for Bunker hill concept by Gilles Beloeil
Battle for Bunker hill concept by Gilles Beloiel.png|Battle for Bunker hill
Boston Rooftops by night concept by Gilles Beloeil.jpg|Boston Rooftops by night
Boston Rooftops by night concept by Gilles Beloeil.jpg|Boston Rooftops by night
Boston panoramic matte painting by Gilles beloeil.png|Boston panoramic matte painting
Boston panoramic matte painting by Gilles beloeil.png|Boston panoramic matte painting
Line 127: Line 126:
*[http://ca.linkedin.com/in/gillesbeloeil Gilles Beloeil]'s professional profile at LinkedIn.
*[http://ca.linkedin.com/in/gillesbeloeil Gilles Beloeil]'s professional profile at LinkedIn.
*[http://www.imdb.com/name/nm1681372/ Gilles Beloeil]'s profile at the Internet Movie Database.
*[http://www.imdb.com/name/nm1681372/ Gilles Beloeil]'s profile at the Internet Movie Database.
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html Gilles Beloeil] interview.
*[http://www.3pipe.net/2010/08/digital-palette-interview-with-gilles.html An interview] with Gilles Beloeil on 3pipe.
*[http://conceptartworld.com/?p=10773 Gilles Beloeil]'s award winning portfolio on ConceptArtWorld.com.
*[http://conceptartworld.com/?p=10773 Gilles Beloeil]'s award winning portfolio on ConceptArtWorld.com.



Revision as of 03:14, 11 January 2014

Gilles Beloeil

Gilles Beloeil is a Senior Concept Artist and digital matte painter at Ubisoft.

Biography

He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.

In 2007, he began working as a concept artist and digital matte painter for Ubisoft, and since then has worked on many games in the Assassin's Creed series, such as Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Creed: Project Legacy and Assassin's Creed III.

In addition to this, he has worked on game cinematics for Assassin's Creed, Far Cry 2, EndWar, the Assassin's Creed: Limited Edition Art Book and the Ubisoft short film Assassin's Creed: Lineage.

Games credited

  • Assassin's Creed (Concept Artist, 2007) - Ubisoft
  • EndWar (2007) - Ubisoft
  • Far Cry 2 (2008) - Ubisoft
  • Assassin's Creed II (Concept Artist, 2009) - Ubisoft
  • Assassin's Creed: Project Legacy (Concept and Matte Artist, 2010–2011) - Ubisoft
  • Assassin's Creed: Brotherhood (Concept Artist, 2010) - Ubisoft
  • Assassin's Creed: Revelations (Concept Artist, 2011) - Ubisoft
  • Assassin's Creed III (Concept Art, 2012) - Ubisoft

Filmography

Trivia

  • Beloeil's talent as an artist have been widely recognized, which is complemented by his diverse understanding of different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake, and Renderman, all of which Gilles boasts an expert level of proficiency with.
  • Beloeil has worked alongside Alexandre Amancio on Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs. Adding to this, Beloeil has also worked very closely with Raphael Lacoste to create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visiting the modern-day city (Istanbul).

Gallery

The following images are a sample of Gilles Beloeil's works for the Assassin's Creed series.

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

External links

References