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imported>Soranin
Created page with "{{Era|Memories}} {{Memory Infobox | name = Endangered Genius | image = | description = | appearance = ''Assassin's Creed: Brotherhood of Venice'' | type = Main | fullsyn..."
 
imported>Darman36
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| type = Main
| type = Main
| fullsync = <small>
| fullsync = <small>
*Eliminate 2+ Guards with 1+ [Hidden Blades] after throwing a smoke bomb on their square. ''Note: A Guard Eliminate by a Poison Blade who would have Eliminated 1 Crossbowman before falling unlocks this 100% Sync.''</small>
*Eliminate 2+ [[Soldier|Guards]] with 1+ <nowiki>[</nowiki>[[Hidden Blade]]s<nowiki>]</nowiki> after throwing a [[Bomb|smoke bomb]] on their square. ''Note: A Guard Eliminate by a [[Poison Blade]] who would have Eliminated 1 [[Crossbowman]] before falling unlocks this 100% Sync.''</small>
| previous = [[The Little Devil]]
| previous = [[The Little Devil]]
| next = [[Clash of the Titans]]
| next = [[Clash of the Titans]]
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==Intro==
==Intro==
The guards refuse to obey the Doge's orders and surrounded the inventor's workshop. Something is happening in the ''Palazzo Ducale'', beyond the blackmail events...
''The [[Soldier|guards]] refuse to obey the [[Leonardo Loredan|Doge]]'s orders and surrounded the [[Leonardo da Vinci|inventor]]'s [[Bottega di Leonardo|workshop]]. Something is happening in the ''[[Palazzo Ducale di Venezia|Palazzo Ducale]]'', beyond the blackmail events...<br><br>It seems the Venice guard is no longer controlled by the Doge! [[Niccolò di Pitigliano]], a ''[[Mercenary|condottiere]]'' on [[Templars|Templar]] payroll, took the guard under his heel. He has every intention of forcing Leonardo da Vinci to build [[War Machine|war machines]]. The ''Maestro'' must not fall into the hands of the Templars. We have to push them back long enough for him to finish building his defensive [[tank]].<br><br>There is one [[cannon]] left in an annex to the workshop. If we manage to retrieve it, Leonardo will add it to the tank and increase its firepower for later use.''
 
It seems the Venice guard is no longer controlled by the Doge! Niccolò di Pitigliano, a ''condottiere'' on Templar payroll, took the guard under his heel. He has every intention of forcing Leonardo da Vinci to build war machines. The ''Maestro'' must not fall into the hands of the Templars. We have to push them back long enough for him to finish building his defensive tank.
 
There is one cannon left in an annex to the workshop. If we manage to retrieve it, Leonardo will add it to the tank and increase its firepower for later use.


==Objectives==
==Objectives==
*'''1.''' Protect Leonardo in his workshop (the 2 squares with [special] tokens) for 5 turns. '''If Leonardo is Eliminated, or if an Assassin escorts him out of his workshop before the end of the 5 turns, the Memory is failed.'''
*'''1.''' Protect Leonardo in his workshop (the 2 squares with [special] tokens) for 5 turns. '''If Leonardo is Eliminated, or if an [[Assassins|Assassin]] escorts him out of his workshop before the end of the 5 turns, the Memory is failed.'''
*'''2.''' Then escort Leonardo da Vinci to a Fast Travel Station and have him exit the Map.
*'''2.''' Then escort Leonardo da Vinci to a [[Fast travel station|Fast Travel Station]] and have him exit the Map.
Optional Objective:
Optional Objective:
*You can recover the missing cannon to improve the tank's firepower. [!] After completing this Objective, take the '''Special Equipment''' card next to the Map. Don't hesitate to use it during your mission! '''Permanently discard''' this Special Equipment card after leaving the Map.
*You can recover the missing cannon to improve the tank's firepower. [!] After completing this Objective, take the '''Special Equipment''' card next to the Map. Don't hesitate to use it during your mission! '''Permanently discard''' this Special Equipment card after leaving the Map.


==Debrief==
==Debrief==
Leonardo da Vinci is safe and sound, well done! The ''Maestro'' has always been generous, he proves it once again by gifting us with a reward.
''Leonardo da Vinci is safe and sound, well done! The ''Maestro'' has always been generous, he proves it once again by gifting us with a reward.<br><br>Unfortunately his workshop fell into the hands of the Pitigliano guards. The genius agreed to join our [[Venetian Brotherhood headquarters|Headquarters]]' workshop. He is now busy putting the finishing touches to a new tank with cannons.<br><br>Rumors are growing about an aggressive intervention by the [[Venetian Navy|Venetian navy]] against our forces. A tank might be a useful weapon for our defense.''
 
Unfortunately his workshop fell into the hands of the Pitigliano guards. The genius agreed to join our Headquarters' workshop. He is now busy putting the finishing touches to a new tank with cannons.
 
Rumors are growing about an aggressive intervention by the Venetian navy against our forces. A tank might be a useful weapon for our defense.


==References==
==References==

Revision as of 00:11, 12 November 2021

Endangered Genius was an altered representation of a fragmented genetic memory.

Intro

The guards refuse to obey the Doge's orders and surrounded the inventor's workshop. Something is happening in the Palazzo Ducale, beyond the blackmail events...

It seems the Venice guard is no longer controlled by the Doge! Niccolò di Pitigliano, a
condottiere on Templar payroll, took the guard under his heel. He has every intention of forcing Leonardo da Vinci to build war machines. The Maestro must not fall into the hands of the Templars. We have to push them back long enough for him to finish building his defensive tank.

There is one cannon left in an annex to the workshop. If we manage to retrieve it, Leonardo will add it to the tank and increase its firepower for later use.

Objectives

  • 1. Protect Leonardo in his workshop (the 2 squares with [special] tokens) for 5 turns. If Leonardo is Eliminated, or if an Assassin escorts him out of his workshop before the end of the 5 turns, the Memory is failed.
  • 2. Then escort Leonardo da Vinci to a Fast Travel Station and have him exit the Map.

Optional Objective:

  • You can recover the missing cannon to improve the tank's firepower. [!] After completing this Objective, take the Special Equipment card next to the Map. Don't hesitate to use it during your mission! Permanently discard this Special Equipment card after leaving the Map.

Debrief

Leonardo da Vinci is safe and sound, well done! The Maestro has always been generous, he proves it once again by gifting us with a reward.

Unfortunately his workshop fell into the hands of the Pitigliano guards. The genius agreed to join our Headquarters' workshop. He is now busy putting the finishing touches to a new tank with cannons.

Rumors are growing about an aggressive intervention by the Venetian navy against our forces. A tank might be a useful weapon for our defense.

References

Assassin's Creed: Brotherhood of Venice memories
Core Campaign
Sequence 0
Prisoners - A Precious Pistol - Poor Little Templars - Forgotten Headquarters
Sequence 1
The Mask - Hidden Secrets - The Three Little Traitors...
Sequence 2
The Little Devil - Endangered Genius - Clash of the Titans - Stealing from a Thief is not Theft
Sequence 3
Tanto va la Brocca alla Fontana... - Backlash - Antidote - Plain as Day - Synchronicity
Sequence 4
Defense by the Book - Second Chance - Resistance - Iago - Back to the Future - Cronos
Additional Memories
She Spears, She Scores - Stand Clear of the Closing Doors - Gentle Benedetto - A Cumbersome Legacy
Roma
Sequence 1
All Roads Lead to Rome - Vacation - Just Visiting - Turn of Events
Sequence 2
Doctor Leonardo & Mister da Vinci - The Temple of Doom - In Memory of the Curtains - (The True) Backlash
Tokyo XXI
Sequence 1
Mission: Infiltration - Abstergo Mystery - Venice Trip - The Human Planet
Sequence 2
Close Protection - Extraction - The Cleaners - Old Scoundrel
Creed vs Crows
What Happens in the Tower Stays in the Tower - Brothers in Arms - Families Reunion - Chest Wars - The Borgias in Danger - Hate in the Time of War - Bring out Your Doctors! - Between a Rock and a Traitor
Apocalypse
Sequence 1
Bitter Conduct - Ghost Stories - Shadowing - Time Bombs
Sequence 2
Mission - How Green Was... - Hold the Fort! - Another World
Sequence 3
Who'll Meet Those Snakes? - In the Dark - The Beginning of the End - The Fall