Welcome to Assassin's Creed Wiki! Log in and join the community.
Damien Kieken: Difference between revisions
Jump to navigation
Jump to search
imported>Amnestyyy m removing template |
imported>Kaloneous minor revamp |
||
| Line 1: | Line 1: | ||
{{Era|Realworld}} {{stub}} | {{Era|Realworld}} | ||
{{stub}} | |||
[[File:Damien_Kieken.jpg|frame|Damien Kieken.]] | |||
'''Damien Kieken '''is a game director working for [[Ubisoft]]. The first Ubisoft game he worked on was ''[[Assassin's Creed: Brotherhood]]'', and he is also involved in the production of ''[[Assassin's Creed: Revelations]]''. His specialties are project management, game and level design, game promotion and lecturing on the art of video game making. Because of his many specialties, he has been noted by [[Gaelec Simard]] as a valuable addition to the Ubisoft team. | |||
==Games credited== | ==Games credited== | ||
*''Assassin's Creed: Brotherhood'' (2011), Ubisoft | *''Assassin's Creed: Brotherhood'' (2011), Ubisoft | ||
==External links== | ==External links== | ||
*[http://www.linkedin.com/in/damienkieken Damien Kieken | *[http://www.linkedin.com/in/damienkieken Damien Kieken]'s professional profile on Linkedin. | ||
{{DEFAULTSORT:Kieken, Damien}} | |||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 14:06, 19 September 2011
Damien Kieken is a game director working for Ubisoft. The first Ubisoft game he worked on was Assassin's Creed: Brotherhood, and he is also involved in the production of Assassin's Creed: Revelations. His specialties are project management, game and level design, game promotion and lecturing on the art of video game making. Because of his many specialties, he has been noted by Gaelec Simard as a valuable addition to the Ubisoft team.
Games credited
- Assassin's Creed: Brotherhood (2011), Ubisoft
External links
- Damien Kieken's professional profile on Linkedin.