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Bedale-Gilling Sword: Difference between revisions

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==Behind the scenes==
==Behind the scenes==
[[Maxime Durand]], one of the historical researchers for [[Ubisoft]], said on Twitter that the ''[[Assassin's Creed: Valhalla]]'' developers worked with {{Wiki|Sue Brunning}}, the curator of Early Medieval Europe Collections at the {{Wiki|British Museum}} and a specialist in early medieval swords, to make an in-game model of the {{Wiki|Gilling sword}}.<ref>{{Twitter|TriFreako|status/1451010994717794309|Maxime Durand|quote=All credits due to @SueBrunningBM for having inspired the team with so many good ideas for the rewards 🙌🏼 🗡 🐴 🦅 🛳 🐿🌳🤺 (Maybe we took a litttlllle creative licence with the shiny sword FX and enhanced the patterns a bit for readability)}}</ref>
[[Maxime Durand]], one of the historical researchers for [[Ubisoft]], said on Twitter that the ''[[Assassin's Creed: Valhalla]]'' developers worked with {{Wiki|Sue Brunning}}, the curator of Early Medieval Europe Collections at the [[British Museum]] and a specialist in early medieval swords, to make an in-game model of the {{Wiki|Gilling sword}}.<ref>{{Twitter|TriFreako|status/1451010994717794309|Maxime Durand|quote=All credits due to @SueBrunningBM for having inspired the team with so many good ideas for the rewards 🙌🏼 🗡 🐴 🦅 🛳 🐿🌳🤺 (Maybe we took a litttlllle creative licence with the shiny sword FX and enhanced the patterns a bit for readability)}}</ref>


==Appearances==
==Appearances==

Revision as of 06:17, 22 February 2025

Bedale-Gilling Sword

The Bedale-Gilling Sword was a short sword of golden hilt and decorated blade.

Layla Hassan, an Assassin who relieved Eivor Varinsdottir's memories, modified her Animus and included this sword as part of the shieldmaiden's arsenal.[1]

Statistics

Class Quality Attack Speed Stun Critical Chance Weight Perks Availability
Raven Superior 49 51 50 52 12 Increase Stun (+20.0/10s) on a Finisher Complete Where Fates Align, the final mission of Discovery Tour: Viking Age
Description
Its blade is finely decorated to depict the flow of running water, held by a golden hilt.

Behind the scenes

Maxime Durand, one of the historical researchers for Ubisoft, said on Twitter that the Assassin's Creed: Valhalla developers worked with Sue Brunning, the curator of Early Medieval Europe Collections at the British Museum and a specialist in early medieval swords, to make an in-game model of the Gilling sword.[2]

Appearances

References

  1. Assassin's Creed: Valhalla
  2. Maxime Durand (@TriFreako) on Twitter "All credits due to @SueBrunningBM for having inspired the team with so many good ideas for the rewards 🙌🏼 🗡 🐴 🦅 🛳 🐿🌳🤺 (Maybe we took a litttlllle creative licence with the shiny sword FX and enhanced the patterns a bit for readability)"