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imported>Arcemz
Created page with "Yes, Brotherhood was the last game he worked on. According to the article, Patrice had begun the game's conceptualisation but after his requests for creative autonomy were rej..."
 
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Yes, Brotherhood was the last game he worked on. According to the article, Patrice had begun the game's conceptualisation but after his requests for creative autonomy were rejected by Ubisoft he resigned, which was also around the time his second child was born which would also have been a major influence on his decision to leave as you mentioned. 
Yes, Brotherhood was the last game he worked on. According to the article, Patrice had begun the game's conceptualisation but after his requests for creative autonomy were rejected by Ubisoft he resigned, which was also around the time his second child was born which would also have been a major influence on his decision to leave as you mentioned.

Latest revision as of 00:29, 10 July 2026

Yes, Brotherhood was the last game he worked on. According to the article, Patrice had begun the game's conceptualisation but after his requests for creative autonomy were rejected by Ubisoft he resigned, which was also around the time his second child was born which would also have been a major influence on his decision to leave as you mentioned.