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File:ACRG Native Pillar Environment - Concept Art.jpg: Difference between revisions

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{{Information
{{Information
|attention=
|attention=
|description= Concept art created for ''[[Assassin's Creed: Rogue]]'' - may not be used for the purpose of financial benefit and must adhere to copyright laws set out by Ubisoft
|description= Concept art of [[Shay Cormac]] at a native pillar
|source= [http://alainmatteportfolio.blogspot.be/2014/11/assassins-creed-rogue.html alainmatteportfolio.blogspot.com]
|source= [https://alainmatteportfolio.blogspot.be/2014/11/assassins-creed-rogue.html ''Blogspot'' – Alain Matte Portfolio: Assassin's Creed: Rogue]
|author= Ubisoft / [[Alain Matte]]
|author= [[Alain Matte]] / [[Ubisoft]]
|filespecs=  
|filespecs=  
|licensing= {{CC-BY-SA}}
|licensing= {{CC-BY-SA}}
}}
}}
[[Category:Concept art]]
[[Category:Concept art]]
[[Category:Assassin's Creed: Rogue/Images]]
[[Category:Shay Cormac/Images]]

Revision as of 02:44, 14 March 2022

ACRG Native Pillar Environment - Concept Art.jpg Check TinEye
Information
Description

Concept art of Shay Cormac at a native pillar

Source

Blogspot – Alain Matte Portfolio: Assassin's Creed: Rogue

Author/Artist

Alain Matte / Ubisoft

Licensing
Creative Commons License This image is licensed under the Creative Commons
Attribution-ShareAlike License, version 4.0

File history

Yi efo/eka'e gwa ebo wo le nyangagi wuncin ye kamina wunga tinya nan

GwalagizhiNyangagiDimensionsUserComment
current00:18, 23 January 2026Thumbnail for version as of 00:18, 23 January 20261,080 × 612 (133 KB)Maintenance script (Sọ̀rọ̀ | contribs)Importing mismatched images from Fandom dump

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