Welcome to Assassin's Creed Wiki! Log in and join the community.

User:Carazon1944: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>Carazon1944
imported>Carazon1944
No edit summary
Line 20: Line 20:


Speed determines how quickly the animation finishes, the faster the animation, the faster the player can quickly perform other stuff such as escapes or another defensive maneuvers, A painfully slow animation can allow bad things to happen such as, Getting shot at or not able to chases down the escaping target in some memories.
Speed determines how quickly the animation finishes, the faster the animation, the faster the player can quickly perform other stuff such as escapes or another defensive maneuvers, A painfully slow animation can allow bad things to happen such as, Getting shot at or not able to chases down the escaping target in some memories.
'''Drip Score'''
It determines how cool the animation looks, This included the sounds, the fluidity the the animation or How well it fits the characters.
{| class="fandom-table"
{| class="fandom-table"
|+'''Sword      Counter    Kill    Animation'''
|+'''Sword      Counter    Kill    Animation'''

Revision as of 19:42, 12 October 2023

About me

Hello there, My name is Carazon, My first Assassin's Creed was Assassin's Creed 1, And has fall in love with the game because just how badass Altair are. So then i try Assassin's Creed Brotherhood, And then immidately fall in love with the game because how badass Ezio are, And then i try Assassin's Creed 3 and then fall in love with the game because how badass Connor are.... And then i might have accidentally try almost all of the games in the entire series and then unironically love all the games because just how badass the Protagonists are... And then here i am.

Little bit of Tomfoolery

Hey, did you also know other reason why i almost played almost every Assassin's creed games? I LOVE the gameplay of this franchise. the feeling of being a hooded rogue going around and stabbing people and protect the freedom of humanity is so awesome. I would like to write all the things about Combat gameplay and Stealdeflecth gameplay in this fandom, But since the fandom's policy won't allow me so i would just gonna write it all HERE! in my own profile! Think of it.... as part of my introduction.

Animus 2.01's user guideline

Combat

As the Mentor of the Italian Brotherhood, Ezio Auditore is an exceptional swordman, During his quest to liberate Rome from the grasp of Cesare Borgia, He was able to dual-wield a sword and a Hidden gun at the same time, This allowed him to simutlanesouly strike his opponents in both close-range and long-range with ease. And should the situation calls for it, Ezio could also switched to a lighty daggers and throwing-knives similiar to Altaïr Ibn-La'Ahad during the Third Crusade.

Counter-attack

Ezio has the ability to parry an incoming attack and turn it against them with a lethal riposte, However, this technique is ineffective against opponents with a polearm or a heavy-weapon.

and oh you know let's just leave all the good writing behind and get straight to some of his counter-kill animations (cringe warning)

Oh by the way here some explaination to my score system.

Speed

Speed determines how quickly the animation finishes, the faster the animation, the faster the player can quickly perform other stuff such as escapes or another defensive maneuvers, A painfully slow animation can allow bad things to happen such as, Getting shot at or not able to chases down the escaping target in some memories.

Drip Score

It determines how cool the animation looks, This included the sounds, the fluidity the the animation or How well it fits the characters.

Sword Counter Kill Animation
Name Description Speed Drip Score
Powder to the face Ezio deflects the incoming strike and causes the opponent to lose balance, And suddenly Ezio lunges his Hidden-gun straight to the assailant's face and fires it. Fast 10/10
Spin and stab Ezio gracefully circles away the incoming opponent's blade, Before continuing it with a quick stab to the opponent's stomach. Mediocore 7/10
Hold on, Mate. As the opponent is about to strike him, Ezio grabs the opponent's weapon arm, And delivers back a stab to the belly and to the neck. Mediocore 9/10
Bro just killed himself. The opponent is about to attack Ezio but instead, Stupidly plunges himself into Ezio's sword instead Fast 7/10
All around you. Ezio dodged the incoming attack and gracefully sliced the opponent's body, causing them to kneel to their injury, Before finishing them off with another strike to the head. Very Fast 9.5/10