Virtual Training missions: Difference between revisions
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The [[VR room missions]] are missions that take place in the [[Animus]] interface. Their purpose is to train [[Desmond Miles]] in the Animus, and to teach the player advanced moves to use in combat. According to [[Ubisoft]], "''The VR room missions also allow you to compare score online on leaderboards".'' The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: one of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is ''Advanced Knife combat'', and is for mastering advanced knife moves. | The [[VR room missions]] are missions that take place in the [[Animus]] interface. Their purpose is to train [[Desmond Miles]] in the Animus, and to teach the player advanced moves to use in combat. According to [[Ubisoft]], "''The VR room missions also allow you to compare score online on leaderboards".'' The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: one of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is ''Advanced Knife combat'', and is for mastering advanced knife moves. | ||
Another confirmed one Is the ''Short Kill Streak'' mission, wher eyou need too take out as many enemys as possible by chaining kills. | |||
This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.[[File:VR_Room.jpg|thumb|350px|VR Room]] | This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.[[File:VR_Room.jpg|thumb|350px|VR Room]] | ||
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*The number of VR missions has still not been confirmed by Ubisoft. | *The number of VR missions has still not been confirmed by Ubisoft. | ||
*The Stronghold From Assassins Creed 2 has been swapped by the VR room. | *The Stronghold From Assassins Creed 2 has been swapped by the VR room. | ||
*Completing all the training challenges will unlock the [[Raiden|Raiden skin]] | *Completing all the training challenges will unlock the [[Raiden|Raiden skin]] for Ezio. This may be referring to the fact that Raiden was mostly trained in VR missions, as stated in MGS2. | ||
*A intresting note would be that Ezio dosnet use teh armor you have on, It changes too another armor which Is used In ALL VR mission. | |||
[[Category:Assassin's Creed: Brotherhood Memories]] | [[Category:Assassin's Creed: Brotherhood Memories]] | ||
[[Category:Assassin's Creed: Brotherhood Gameplay]] | [[Category:Assassin's Creed: Brotherhood Gameplay]] | ||
Revision as of 19:54, 15 November 2010
The VR room missions are missions that take place in the Animus interface. Their purpose is to train Desmond Miles in the Animus, and to teach the player advanced moves to use in combat. According to Ubisoft, "The VR room missions also allow you to compare score online on leaderboards". The surroundings are the background of the Animus interface. A few of the available VR missions have already been anounced: one of them is a mission designed to improve your chasing skills. It takes place in the Animus interface with you following a target through the crowd. A second one is Advanced Knife combat, and is for mastering advanced knife moves.
Another confirmed one Is the Short Kill Streak mission, wher eyou need too take out as many enemys as possible by chaining kills.
This training program will probably have a function similar to, but also more extensive than the Combat Training in the previous installments of the series, seeing as how it focuses on a lot more than just combat.
Trivia
- It is unknown if these training sessions actually influence Desmond, or if they are just for training the player.
- The number of VR missions has still not been confirmed by Ubisoft.
- The Stronghold From Assassins Creed 2 has been swapped by the VR room.
- Completing all the training challenges will unlock the Raiden skin for Ezio. This may be referring to the fact that Raiden was mostly trained in VR missions, as stated in MGS2.
- A intresting note would be that Ezio dosnet use teh armor you have on, It changes too another armor which Is used In ALL VR mission.