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Ubisoft Montréal: Difference between revisions

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imported>Darman36
Cleaned it up, but do we *really* need a page for Ubi branches when we can file a shorter version of this under "Ubisoft"?
imported>Blue-castle
m +fr
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==References==
==References==
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[[fr:Ubisoft Montréal]]

Revision as of 13:13, 24 October 2021

Solving that little mystery is exactly why we collected these pages.
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"Today, the studio "Ubisoft Montreal", in partnership with the others studios that support us, is able to lead head on, with all the complexities that this implies, the production of a "Watch Dogs", a "Far Cry" and an "Assassin's Creed", which represents a human, technological and creative achievement that no one in the industry does."
―Cédric Orvoine, Vice President of Human Resources and Communication at Ubisoft[[src]]

Ubisoft Montreal is a video game development studio based in Montreal, Quebec, owned by the French publisher Ubisoft.

Created in 1997, Ubisoft Montreal is Ubisoft's first studio located on the American continent.

The studio has specialized in high-budget productions such as Splinter Cell, Rainbow Six, Prince of Persia, Far Cry Watch Dogs, and the Assassin's Creed series, which are among Ubisoft's biggest projects.

As of 2020, Ubisoft Montreal has more than 3,800 employees (55 nationalities, consisting of 85% of Canadians and 15% of expatriates including many French). It is Ubisoft's largest development site, and the largest studio across North America and Europe.[1][2]

References

fr:Ubisoft Montréal