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imported>DownoBE Created page with "{{Citation|Today, the studio "Ubisoft Montreal", in partnership with the others studios that support us, is able to lead head on, with all the complexities that this implies,..." |
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{{Citation|Today, the studio "Ubisoft Montreal", in partnership with the others studios that support us, is able to lead head on, with all the complexities that this implies, the production of a "Watch_Dogs", a "Far Cry" and a "Assassin's Creed". | {{Era|monde réel}}{{Citation|Today, the studio "Ubisoft Montreal", in partnership with the others studios that support us, is able to lead head on, with all the complexities that this implies, the production of a "Watch_Dogs", a "Far Cry" and a "Assassin's Creed". | ||
Which represents a human, technological and creative achievement that no one in the industry does.|Cédric Orvoine, Vice President of Human Resources and Communication at Ubisoft|http://www.jeuxvideo.com/}} | Which represents a human, technological and creative achievement that no one in the industry does.|Cédric Orvoine, Vice President of Human Resources and Communication at Ubisoft|http://www.jeuxvideo.com/}} | ||
Ubisoft Montreal is a video game development studio based in [[Montreal]], Quebec, owned by the french publisher [[Ubisoft]]. | |||
Revision as of 14:18, 24 October 2020
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Solving that little mystery is exactly why we collected these pages. This article contains an excess of information lacking citations or in need of having them updated. Please ensure that all content are appropriately sourced per the wiki's guidelines. |
Ubisoft Montreal is a video game development studio based in Montreal, Quebec, owned by the french publisher Ubisoft.
