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imported>Amnestyyy Created page with "{{Era|AC3}} {{WPmemories}} {{Memory Infobox |image = |description = ''Investigate the disturbances off the coast of Martha's Vineyard.'' |appearance = ''[[Assassin's Creed III..." |
imported>Vatsa1708 No edit summary |
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{{WPmemories}} | {{WPmemories}} | ||
{{Memory Infobox | {{Memory Infobox | ||
|image = | |image = ACIII-Chase 6.png | ||
|description = ''Investigate the disturbances off the coast of Martha's Vineyard.'' | |description = ''Investigate the disturbances off the coast of Martha's Vineyard.'' | ||
|appearance = ''[[Assassin's Creed III]]'' | |appearance = ''[[Assassin's Creed III]]'' | ||
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*'''Robert:''' ''By guess and by God an Easterly course - t'wards the coast. Miss Mandy reports of some British boats gathering somewhere in these rocks, threatenin' the Vineyard.'' | *'''Robert:''' ''By guess and by God an Easterly course - t'wards the coast. Miss Mandy reports of some British boats gathering somewhere in these rocks, threatenin' the Vineyard.'' | ||
*'''Crew:''' ''Sails ahoy!'' | *'''Crew:''' ''Sails ahoy!'' | ||
*'''Robert:''' ''British gunboats after one of the Vineyard's ships captain! We must protect her! Draw their fire, captain! We need to keep the gunboats off 'er till she | *'''Robert:''' ''British gunboats after one of the Vineyard's ships captain! We must protect her! Draw their fire, captain! We need to keep the gunboats off 'er till she reaches the Vineyard pier!'' | ||
[[File:ACIII-Chase 2.png|thumb|250px|A merchant vessel attacked by British gunboats.]] | |||
The Aquila followed the merchant ship and came across a minefield. | The Aquila followed the merchant ship and came across a minefield. | ||
*'''Robert:''' ''Mines, captain! Destroy 'em or use 'em to our advantage. Either way, avoid the blasted things!'' | *'''Robert:''' ''Mines, captain! Destroy 'em or use 'em to our advantage. Either way, avoid the blasted things!'' | ||
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*'''Robert:''' ''That lobcock shouldn't be there! And it's too close to the Vineyard! Time and tide waits for no man! Take out her towers! Gotta avoid the mortars, sir!'' | *'''Robert:''' ''That lobcock shouldn't be there! And it's too close to the Vineyard! Time and tide waits for no man! Take out her towers! Gotta avoid the mortars, sir!'' | ||
The Aquila destroyed the towers of [[Fort Phoenix]]. | The Aquila destroyed the towers of [[Fort Phoenix]]. | ||
[[File:ACIII-Chase 8.png|thumb|250px|Connor and Faulkner discussing the fort's purpose after its destruction.]] | |||
*'''Robert:''' ''That fort won't be troubling anybody no-more. Bloody English have gone too far this time.'' | *'''Robert:''' ''That fort won't be troubling anybody no-more. Bloody English have gone too far this time.'' | ||
*'''Connor:''' ''That is the problem. What reason would the English have to threaten Martha's vineyard? It has no strategic value and its people remain peaceful. I fear an influence of a different kind saw to this.'' | *'''Connor:''' ''That is the problem. What reason would the English have to threaten Martha's vineyard? It has no strategic value and its people remain peaceful. I fear an influence of a different kind saw to this.'' | ||
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*To achieve full [[synchronization]], four constraints had to be completed: ship damage had to be limited to fifty percent, damage taken from mortars had to be limited to fifty percent, a mine had to be used to destroy a gunboat, and all previous constraints had to be completed in one playthrough. | *To achieve full [[synchronization]], four constraints had to be completed: ship damage had to be limited to fifty percent, damage taken from mortars had to be limited to fifty percent, a mine had to be used to destroy a gunboat, and all previous constraints had to be completed in one playthrough. | ||
==Gallery== | |||
<gallery widths="180" position="center" spacing="small" captionalign="center" captiontextcolor="#ffffff"> | |||
ACIII-Chase 1.png | |||
ACIII-Chase 3.png | |||
ACIII-Chase 4.png | |||
ACIII-Chase 5.png | |||
ACIII-Chase 7.png | |||
</gallery> | |||
{{AC3Memories}} | {{AC3Memories}} | ||
[[Category:Assassin's Creed III memories]] | [[Category:Assassin's Creed III memories]] | ||
Revision as of 22:33, 5 January 2013
The Chase was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus.
Description
Following the reports from Amanda Bailey, Connor and Robert Faulkner set out on the Aquila to investigate some disturbances near Martha's Vineyard.
Dialogue
- Robert: Ah, it's good to be at sea again! But I don't much like that sky.
- Connor: Even a pretty sunrise is a bad omen to you, Mister Faulkner. Where are these raiders?
- Robert: By guess and by God an Easterly course - t'wards the coast. Miss Mandy reports of some British boats gathering somewhere in these rocks, threatenin' the Vineyard.
- Crew: Sails ahoy!
- Robert: British gunboats after one of the Vineyard's ships captain! We must protect her! Draw their fire, captain! We need to keep the gunboats off 'er till she reaches the Vineyard pier!

The Aquila followed the merchant ship and came across a minefield.
- Robert: Mines, captain! Destroy 'em or use 'em to our advantage. Either way, avoid the blasted things!
- Connor: To our advantage? How?
- Robert: Shoot the bloomin' things with the swivels when our targets get too close.
The Aquila followed the merchant ship.
- Robert: She should be safe now but it's a hot chase. Get after them and end the threat on the Vineyard. They've veered north. Naught there but an abandoned fort.
The Aquila reached the fort.
- Crew: FORT! FORT!
- Robert: That lobcock shouldn't be there! And it's too close to the Vineyard! Time and tide waits for no man! Take out her towers! Gotta avoid the mortars, sir!
The Aquila destroyed the towers of Fort Phoenix.

- Robert: That fort won't be troubling anybody no-more. Bloody English have gone too far this time.
- Connor: That is the problem. What reason would the English have to threaten Martha's vineyard? It has no strategic value and its people remain peaceful. I fear an influence of a different kind saw to this.
- Robert: Templars.
- Connor: But what they intend, I do not know.
- Robert: Your orders?
- Connor: I need time to piece things together. We set a course for home.
- Robert: Aye aye.
Outcome
Fort Phoenix was destroyed, ending the threat to Martha's Vineyard.
Trivia
- To achieve full synchronization, four constraints had to be completed: ship damage had to be limited to fifty percent, damage taken from mortars had to be limited to fifty percent, a mine had to be used to destroy a gunboat, and all previous constraints had to be completed in one playthrough.