Armor of Altaïr: Difference between revisions
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==History== | ==History== | ||
[[Video:AC2 Altair's Armor | [[Video:AC2 Altair's Armor|thumb|left|300px|[[-03-0000Auditore's Villa's]] armory]] | ||
Following the death of [[Al Mualim]], Altaïr adopted the rank of Grand Master, eventually constructing an unbreakable set of armoured robes; he chronicled it's creation in his fabled [[The Codex|Codex]], wherein he admitted to discovering the properties of a new metal, from which the armor was created<ref name="Assassin's Creed II">''[[Assassin's Creed II]]''</ref>. | Following the death of [[Al Mualim]], Altaïr adopted the rank of Grand Master, eventually constructing an unbreakable set of armoured robes; he chronicled it's creation in his fabled [[The Codex|Codex]], wherein he admitted to discovering the properties of a new metal, from which the armor was created<ref name="Assassin's Creed II">''[[Assassin's Creed II]]''</ref>. | ||
Revision as of 03:50, 14 September 2010
| This article is about Altaïr's armor set. You may be looking for Altaïr's robes. |
- "It is possessed of great strength, yet so light to allow complete freedom..."
- ―Altaïr's description of the armor in Codex page 19.
The armor of Altaïr Ibn-La'Ahad was an unbreakable set of armor, useable in Assassin's Creed II and Assassin's Creed Brotherhood.
History
[[Video:AC2 Altair's Armor|thumb|left|300px|?-03-0000Auditore's Villa's armory]] Following the death of Al Mualim, Altaïr adopted the rank of Grand Master, eventually constructing an unbreakable set of armoured robes; he chronicled it's creation in his fabled Codex, wherein he admitted to discovering the properties of a new metal, from which the armor was created[1].
Following his death, Altaïr's armor was stored inside a vault below the Auditore Villa, locked behind bars which only opened when all six seals from hidden Assassin's tombs were collected and placed on their respective statues. In Altaïr's Codex Pages, he claimed to have created a new metal which was incredibly strong whilst being light as a feather. In a contrast to his older robes, Altaïr's armor was black, in line with the traditional color of the Grand Masters' robes[1].
At some point following 1485, Ezio Auditore da Firenze, a descendant of Altaïr and assassin in his own right, managed to uncover the six assassin seals, and claimed the robes as his own. He would eventually wear this set of robes during his confrontation with Rodrigo Borgia in Rome.[2]
Following this, Ezio returned to Monteriggioni and gave the armor pride of place in his bed chamber. However, with the outbreak of the Siege of Monteriggioni, the armor was struck by a cannonball and blown across the Tuscan countryside, or buried beneath the rubble of the Villa Auditore. However, at the end of Assassin's Creed: Brotherhood Dev Diary #2, it is shown that Ezio is fighting Cesare with the armor on.[3]
Armor stats
| Armor Piece | Health | Resistance |
|---|---|---|
| Pauldrons of Altaïr | 4 | 8 (Unbreakable) |
| Chest Guard of Altaïr | 6 | 8 (Unbreakable) |
| Vambraces of Altaïr | 2 | 8 (Unbreakable) |
| Greaves of Altaïr | 3 | 8 (Unbreakable) |
Trivia
- According to a piece of concept art, it seems that the armor was intended to be an invention by Leonardo da Vinci before being a creation of Altaïr.
- While wearing the armor the hood is never down during cut-scenes where it would normally be down if wearing Giovanni's assassin robes.
- The cloak for Altaïr's Armor, in addition to being black, is much longer than the one Ezio would wear with the other armors, and made up of three layers. Each layer is longer than the one above it, and the longest, lower layer is segmented, which gives the whole piece a look resembling Eagle's Wings. The back of the lower layer is also split down the middle, making it behave much like Altaïr's cloak from the original game, where each side would move up and down as the back of Altaïr's legs pushed against them.
- Altaïr's armor, unlike other armors in the game, can only be worn as a full set.
- This is the only armor in the game that cannot be dyed.
- Though it is not mandatory to complete the 6 tombs, the player must get all the seals to get full synchronization.
Notes and references
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