Welcome to Assassin's Creed Wiki! Log in and join the community.
Tan Guang Yu: Difference between revisions
Jump to navigation
Jump to search
imported>Crookandcharlatan Created page with "{{Era|RW}} thumb|Tan Guang Yu '''Tan Guang Yu''', sometimes abbreviated to '''TGY''', is a concept artist working at Ubisoft Singapore. He is primari..." |
imported>Crookandcharlatan better quality |
||
| Line 26: | Line 26: | ||
ACRG Burning Oil - Concept Art.jpg | ACRG Burning Oil - Concept Art.jpg | ||
ACRG Chasing Samuel Smith - Concept Art.jpg | ACRG Chasing Samuel Smith - Concept Art.jpg | ||
Rogue ice cavern concept.jpg | |||
</gallery> | </gallery> | ||
==External links== | ==External links== | ||
Revision as of 13:09, 23 December 2014

Tan Guang Yu, sometimes abbreviated to TGY, is a concept artist working at Ubisoft Singapore. He is primarily a lighting artist, but also does concept works during the pre-production phase.
Biography
Graduating from NanYang Polytechnics with a diploma in Media Design, Tan found work at VHQ Asia as a 3D Artist in 2006. He was later hired as a Concept Artist for Real U Pte. Ltd., creating concepts for characters, environments and props.
Since 2011, Tan has been employed at Ubisoft Singapore, where he is responsible for the creation of concepts during pre-production, and lighting during production. He has worked on various entries in the Assassin's Creed franchise.
Games credited
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
- Assassin's Creed IV: Black Flag (2013) - Ubisoft
- Assassin's Creed: Rogue (2014) - Ubisoft
Gallery
Assassin's Creed: Rogue
External links
- Tan Guang Yu's professional profile on LinkedIn
- Tan Guang Yu's DeviantArt page
- Tang Guang Yu's ArtStation