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{{Era|Realworld}}
{{Era|Realworld}}
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[[File:Roger Mendoza.jpg|thumb|Roger Mendoza.]]
[[File:Roger Mendoza.jpg|thumb|Roger Mendoza.]]
'''Roger Mendoza''' is the animal AI programmer on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal.
'''Roger Mendoza''' is the animal AI programmer on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal.


== Biography ==
==Biography==
Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. <ref>[http://ca.linkedin.com/in/rogermendoza Linkedin Bio].</ref>
Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. <ref>[http://ca.linkedin.com/in/rogermendoza Linkedin Bio].</ref>


Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.
Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.


== Game Credits ==
==Game Credits==
*''Assassin’s Creed III'' (2012), Ubisoft
*''Assassin’s Creed III'' (2012), Ubisoft
*''Shaun White Skateboarding'' (2009), Ubisoft
*''Shaun White Skateboarding'' (2009), Ubisoft
*''Unreleased driving game'', (2007), FUNITEC La Salle
*''Unreleased driving game'', (2007), FUNITEC La Salle


== Trivia ==
==Trivia==
*Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
*Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
*He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.
*He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.


== External links ==
== xternal links==
*[http://ca.linkedin.com/in/rogermendoza Roger Mendoza]s professional profile at Linkedin.
*[http://ca.linkedin.com/in/rogermendoza Roger Mendoza]s professional profile at Linkedin.
*[http://www.youtube.com/watch?v=nQ8lCUkmmDU Road to E3] interview with Roger Mendoza.
*[http://www.youtube.com/watch?v=nQ8lCUkmmDU Road to E3] interview with Roger Mendoza.
== References ==
 
==References==
{{Reflist}}
{{Reflist}}


{{DEFAULTSORT:Mendoza, Roger}}
{{DEFAULTSORT:Mendoza, Roger}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed III development team]]
[[Category:Assassin's Creed III development team]]

Revision as of 14:58, 26 February 2013

Roger Mendoza.

Roger Mendoza is the animal AI programmer on Assassin’s Creed III at Ubisoft Montreal.

Biography

Upon graduating from the Universitat Ramon Llull in Barcelona, Spain with a degree in Multimedia (2002 – 2008), Medoza immediately started his career as a software engineer where he researched and developed experimental user interfaces among other duties for the company FUNITEC La Salle. [1]

Following this he moved to Montreal, Canada in 2009 to begin working at Ubisoft Montreal.

Game Credits

  • Assassin’s Creed III (2012), Ubisoft
  • Shaun White Skateboarding (2009), Ubisoft
  • Unreleased driving game, (2007), FUNITEC La Salle

Trivia

  • Mendoza is multi-lingual, speaking English, Spanish, French and Catalan.
  • He graduated with a Video Game Programming Diploma (2008 – 2009) from the Université de Sherbrooke as part of the Ubisoft Campus initiative.

xternal links

References