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==Personality==
==Personality==
Rebecca seems to talk and act in a rather "street" type of way, and maybe even a little tomboyish. She is polar opposite of her colleague, [[Shaun Hastings]], in the way that she is friendly and talkative. She shows great pride in her work, praising her redesign of the Animus and even going so far as to nickname it "Baby".
Rebecca seems to talk and act in a rather "street" type of way - she may be conceived as being a little tomboyish. She is the polar opposite of her colleague, [[Shaun Hastings]], friendly and talkative, and seems quite sure of herself. She shows great pride in her work, praising her redesign of the Animus and even going so far as to nickname it "Baby".


==Trivia==
==Trivia==

Revision as of 21:49, 9 June 2010

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Rebecca Crane is one of the modern day Assassins introduced in Assassin's Creed II. She redesigned the Animus and provides technical support for the device in the Assassin hideout, and appears to be an old friend of Lucy Stillman. She receives a data module from Lucy with the records of the Animus, with Subject 16's file on it.

It is unknown whether Rebecca is a 'proper' Assassin like Desmond and Lucy are, however she did save Shaun Hastings' life when he was telling people about what he thought the Templars were up to, and recruited him as an Assassin. In the game itself, Rebecca presumably monitors the Animus to make sure nothing goes wrong (such as what happened at the start of the original game). She often provides small comments with Shaun's Landmark Database entries, particularly when the building either has a Glyph or a secret entrance to an Assassin's Tomb. More often, though, she will provide a comment relating to being at the top of the (usually quite tall) building, such as remarking the the view must be great from the top of a church or that she thinks Desmond is itching to get to the top of a bell tower.

Aside from technical support for the Animus and asking Shaun to calm down at the start of the game, Rebecca doesn't play a significant story role until the end of the game, where she helps Shaun pack up the Animus gear while Desmond and Lucy defend their location from Abstergo. As they escape into a truck, she is able to get the Animus working inside it, which allows Desmond to re-enter the Renaissance and finish any remaining memories while on the way to their second base up North. This consequently allows the player to finish up any Side Missions and plot elements they may have missed, such as Races, Assassin's Tombs and Feather collecting, to name a few.

Personality

Rebecca seems to talk and act in a rather "street" type of way - she may be conceived as being a little tomboyish. She is the polar opposite of her colleague, Shaun Hastings, friendly and talkative, and seems quite sure of herself. She shows great pride in her work, praising her redesign of the Animus and even going so far as to nickname it "Baby".

Trivia

  • When in the Animus, Rebecca adds information to the Database using the name "REBECCAC84". This may mean that she was born in 1984, making her 28 as of 2012.
  • Rebecca's looks are reminiscent of the Renaissance character Rosa, specifically the scruffy, dark hair. Another comparison between the two characters is that, when Ezio is mastering a new climbing ability, Rosa challenges him to race to the top of a building and back under time pressure. In a comment for a different building in the same area, the Santo Stefano, Rebecca comments that she would like to race Desmond to the top of the building if she were there.
  • When Lucy and Desmond first enter the hideout, Rebecca greets Lucy and exclaims : It's been so long. Seven years!. This could mean that the last time the two friends saw each other was in 2005.