Welcome to Assassin's Creed Wiki! Log in and join the community.

Rafael Grassetti: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>The Forgotten Fragment
No edit summary
imported>The Crimson Eagle
No edit summary
Line 6: Line 6:


==Biography==
==Biography==
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil.   
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost three years in Brazil.   
After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad.
After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad.
He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.
He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.


Grassetti has already worked in more than 70 projects for more than 15 companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design.
Grassetti has already worked in more than seventy projects for more than fifteen companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design.
 
==Trivia==
*Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.


==Gallery==
==Gallery==
The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''.   
The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''.   
<gallery position="center" captionalign="center">
<gallery position="center" captionalign="center">
yusuf2 by Rafael Grassetti.jpg|In-game model of [[Yusuf Tazim]] and [[Ezio Auditore da Firenze]] by Rafael Grassetti.
yusuf2 by Rafael Grassetti.jpg|In-game model of [[Yusuf Tazim]] and [[Ezio Auditore da Firenze]] by Rafael Grassetti
Palaiologos by Rafael Grassetti.jpg|In-game modelling of [[Shahkulu]] and [[Manuel Palaiologos]].
Palaiologos by Rafael Grassetti.jpg|In-game modelling of [[Shahkulu]] and [[Manuel Palaiologos]]
yusuf concept by Rafael Grassetti.jpg|Concept art of Yusuf Tazim in his [[Turkish Assassins|Ottoman Assassin]] robes.
yusuf concept by Rafael Grassetti.jpg|Concept art of Yusuf Tazim in his [[Turkish Assassins|Ottoman Assassin]] robes
</gallery>
</gallery>
==Trivia==
*Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.


==External links==
==External links==

Revision as of 18:18, 17 June 2013

Rafael Grassetti

Rafael Grassetti is a freelance Senior Character Artist that worked with Ubisoft Montreal on Assassin's Creed: Revelations and Assassin's Creed III, where his specialization was in-game character images and gameplay interaction concepts.

Recently, he has been a Lead Artist on the concept art team for the Mass Effect series at BioWare.

Biography

Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost three years in Brazil. After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad. He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.

Grassetti has already worked in more than seventy projects for more than fifteen companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design.

Trivia

  • Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.

Gallery

The following images are the more notable concept artwork that were created by Rafael Grassetti for Assassin's Creed: Revelations.

External links