Rafael Grassetti: Difference between revisions
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[[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]] | [[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]] | ||
'''Rafael Grassetti''' is a freelance Senior Character Artist that worked with [[Ubisoft]] Montreal on ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]'', where his specialization was in-game character images and gameplay interaction concepts. | '''Rafael Grassetti''' is a freelance Senior Character Artist that worked with [[Ubisoft]] Montreal on ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]'', where his specialization was in-game character images and gameplay interaction concepts. | ||
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Recently, he has been a Lead Artist on the concept art team for the ''Mass Effect'' series at BioWare. | Recently, he has been a Lead Artist on the concept art team for the ''Mass Effect'' series at BioWare. | ||
== Biography == | ==Biography== | ||
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil. | Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil. | ||
After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad. | After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad. | ||
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Grassetti has already worked in more than 70 projects for more than 15 companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design. | Grassetti has already worked in more than 70 projects for more than 15 companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design. | ||
== Gallery == | ==Gallery== | ||
The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''. | The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''. | ||
<gallery position="center" captionalign="center"> | <gallery position="center" captionalign="center"> | ||
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</gallery> | </gallery> | ||
== Trivia == | ==Trivia== | ||
*Grassetti also has experience with sculpting, modelling, rigging, animation and rendering. | *Grassetti also has experience with sculpting, modelling, rigging, animation and rendering. | ||
== External links == | ==External links== | ||
*[http://www.linkedin.com/in/grassetti Rafael Grassetti]'s professional profile at Linkedin. | *[http://www.linkedin.com/in/grassetti Rafael Grassetti]'s professional profile at Linkedin. | ||
*[http://www.facebook.com/people/Rafael-Grassetti/100000417609503#!/profile.php?id=100000417609503 Rafael Grassetti]'s Facebook art page. | *[http://www.facebook.com/people/Rafael-Grassetti/100000417609503#!/profile.php?id=100000417609503 Rafael Grassetti]'s Facebook art page. | ||
Revision as of 17:50, 11 February 2013

Rafael Grassetti is a freelance Senior Character Artist that worked with Ubisoft Montreal on Assassin's Creed: Revelations and Assassin's Creed III, where his specialization was in-game character images and gameplay interaction concepts.
Recently, he has been a Lead Artist on the concept art team for the Mass Effect series at BioWare.
Biography
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil. After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad. He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.
Grassetti has already worked in more than 70 projects for more than 15 companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design.
Gallery
The following images are the more notable concept artwork that were created by Rafael Grassetti for Assassin's Creed: Revelations.
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In-game model of Yusuf Tazim and Ezio Auditore da Firenze by Rafael Grassetti.
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In-game modelling of Shahkulu and Manuel Palaiologos.
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Concept art of Yusuf Tazim in his Ottoman Assassin robes.
Trivia
- Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.
External links
- Rafael Grassetti's professional profile at Linkedin.
- Rafael Grassetti's Facebook art page.
- Rafael Grassetti on Twitter.