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{{Stub}}
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[[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]]
[[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]]
'''Rafael Grassetti''' is a freelance Senior Character Artist that worked with [[Ubisoft]] Montreal on ''[[Assassin's Creed: Revelations]]'', where his specialization was in-game character images and gameplay interaction concepts.
'''Rafael Grassetti''' is a freelance Senior Character Artist that worked with [[Ubisoft]] Montreal on ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]'', where his specialization was in-game character images and gameplay interaction concepts.


Recently, he has been a Lead Artist on the concept art team for the ''Mass Effect'' series at BioWare.
Recently, he has been a Lead Artist on the concept art team for the ''Mass Effect'' series at BioWare.


== Biography ==
== Biography ==
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil.
Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil.  
After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad.
After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad.
He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.
He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.


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== Gallery ==
== Gallery ==
The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''.
The following images are the more notable concept artwork that were created by Rafael Grassetti for ''Assassin's Creed: Revelations''.  
<gallery position="center" captionalign="center">
<gallery position="center" captionalign="center">
yusuf2 by Rafael Grassetti.jpg|In-game model of [[Yusuf Tazim]] and [[Ezio Auditore da Firenze]] by Rafael Grassetti.
yusuf2 by Rafael Grassetti.jpg|In-game model of [[Yusuf Tazim]] and [[Ezio Auditore da Firenze]] by Rafael Grassetti.
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{{DEFAULTSORT:Grassetti, Rafael}}
{{DEFAULTSORT:Grassetti, Rafael}}
[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed: Revelations development team]]
[[Category:Assassin's Creed III development team]]

Revision as of 03:59, 29 October 2012

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Rafael Grassetti.

Rafael Grassetti is a freelance Senior Character Artist that worked with Ubisoft Montreal on Assassin's Creed: Revelations and Assassin's Creed III, where his specialization was in-game character images and gameplay interaction concepts.

Recently, he has been a Lead Artist on the concept art team for the Mass Effect series at BioWare.

Biography

Grassetti started his career working as a freelance artist for advertising companies, where he worked as Lead Modeller for almost 3 years in Brazil. After that, he got back to work as a freelance Character Artist for cinematic advertising productions and the toy industry for companies abroad. He is currently living in Montreal, Canada, working as a Senior Character Artist at Bioware for the Mass Effect series.

Grassetti has already worked in more than 70 projects for more than 15 companies in many titles, including cinematic production, game art, television projects, printed advertisement, statue collection design and toy design.

Gallery

The following images are the more notable concept artwork that were created by Rafael Grassetti for Assassin's Creed: Revelations.

Trivia

  • Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.

External links