Rafael Grassetti: Difference between revisions
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[[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]] | [[File:Rafael-Grassetti.jpg|thumb|175px|Rafael Grassetti.]] | ||
'''Rafael Grassetti''' | '''Rafael Grassetti''' is a freelance senior character artist that worked with [[Ubisoft]] Montreal on ''[[Assassin's Creed: Revelations]]'', where his specialization was in game character images and gameplay interaction concepts. | ||
Recently he has been a lead artist on the ''Mass Effect'' series art concept team at BioWare. | Recently he has been a lead artist on the ''Mass Effect'' series art concept team at BioWare. | ||
==Biography== | ==Biography== | ||
Grassetti started his career working as a freelance artist for advertising companies, in the past he worked as lead modeller for almost 3 years in Brazil. | Grassetti started his career working as a freelance artist for advertising companies, in the past he worked as lead modeller for almost 3 years in Brazil. | ||
After that he got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for companies abroad. | After that he got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for companies abroad. | ||
He is currently living in Montreal (Canada) working as a senior character artist at Bioware on the Mass Effect series. | He is currently living in Montreal (Canada) working as a senior character artist at Bioware on the Mass Effect series. | ||
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==Gallery== | ==Gallery== | ||
The following image is the more notable concept artwork created by Rafael Grassetti for ''Assassin's Creed: Revelations''. | The following image is the more notable concept artwork created by Rafael Grassetti for ''Assassin's Creed: Revelations''. | ||
<gallery position="center" captionalign="center"> | <gallery position="center" captionalign="center"> | ||
yusuf2 by Rafael Grassetti.jpg|In game model of Yusuf and Ezio by Rafael Grassetti. | yusuf2 by Rafael Grassetti.jpg|In game model of Yusuf and Ezio by Rafael Grassetti. | ||
Revision as of 03:12, 22 September 2012

Rafael Grassetti is a freelance senior character artist that worked with Ubisoft Montreal on Assassin's Creed: Revelations, where his specialization was in game character images and gameplay interaction concepts.
Recently he has been a lead artist on the Mass Effect series art concept team at BioWare.
Biography
Grassetti started his career working as a freelance artist for advertising companies, in the past he worked as lead modeller for almost 3 years in Brazil. After that he got back to work as a Freelance Character Artist for Cinematic, Advertising productions and Toy industry for companies abroad. He is currently living in Montreal (Canada) working as a senior character artist at Bioware on the Mass Effect series.
He has already worked in more than 70 projects for more than 15 companies in many titles, including Cinematic Production, Game Art, TV Projects, Printed Advertisement, Statue collection design and Toy design.
Gallery
The following image is the more notable concept artwork created by Rafael Grassetti for Assassin's Creed: Revelations.
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In game model of Yusuf and Ezio by Rafael Grassetti.
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In game modelling of Shahkulu and Manuel Palaiologos.
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Concept art of the Yusuf Tazim.
Trivia
- Grassetti also has experience with sculpting, modelling, rigging, animation and rendering.
External links
- Official Website.
- Official Blog.
- Rafael Grassetti’s professional profile at Linkedin.
- Rafael Grassetti’s Facebook art page.
- Rafael Grassetti on Twitter.