Pierre Bertin: Difference between revisions
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*''Assassin's Creed III'' (2012), Ubisoft - Character Artist | *''Assassin's Creed III'' (2012), Ubisoft - Character Artist | ||
*''Assassin's Creed: Revelations'' (2011), Ubisoft - Character Artist | *''Assassin's Creed: Revelations'' (2011), Ubisoft - Character Artist | ||
*''Test Drive Unlimited 2'' (2009), Eden Games | *''Test Drive Unlimited 2'' (2009), Eden Games - Level Artist | ||
==Educational background== | ==Educational background== | ||
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===''Assassin's Creed: Revelations''=== | ===''Assassin's Creed: Revelations''=== | ||
<gallery captionalign="left" spacing="small"> | <gallery captionalign="left" spacing="small"> | ||
Bombardier development modelling by Pierre Bertin.jpg|[[Bombardier]] development. | Bombardier development modelling by Pierre Bertin.jpg|[[Bombardier]] customization development art. | ||
Bombardier texture modelling by Pierre Bertin.jpg|Bombardier texture | Bombardier texture modelling by Pierre Bertin.jpg|Bombardier texture development art. | ||
Champion development modelling by Pierre Bertin.jpg|[[Champion]] | Champion development modelling by Pierre Bertin.jpg|[[Champion]] customization developement art. | ||
Champion texture modelling by Pierre Bertin.jpg|Champion texture | Champion texture modelling by Pierre Bertin.jpg|Champion texture development art. | ||
Connor artwork by Pierre Bertin.jpg|[[Connor]] concept | Connor artwork by Pierre Bertin.jpg|[[Connor]] concept artwork. | ||
Temple artwork by Pierre Bertin.jpg|Temple artwork. | Temple artwork by Pierre Bertin.jpg|Temple artwork. | ||
</gallery> | </gallery> | ||
Revision as of 17:04, 14 August 2012
Pierre Bertin, sometimes known under the alias of Ellipse et Boulon or Sifflet, is a Lead Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and the upcoming Assassin's Creed III. His areas of specialty are 3D modeling, texture creation and concepts of rigging, all of which he has employed in creating artwork for the multiplayer element of the Assassin's Creed series.
Role
For Assassin's Creed III, Bertin worked mainly in the accurate creation of in-game 3D models of characters and clothing.
Currently, Bertin is back working on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Revelations.
Games credited
- Assassin's Creed III (2012), Ubisoft - Character Artist
- Assassin's Creed: Revelations (2011), Ubisoft - Character Artist
- Test Drive Unlimited 2 (2009), Eden Games - Level Artist
Educational background
- Ecole Emile Cohl - Art School graduate (2006–2010)
Specialities
Programs
- Autodesk 3DS Max
- Autodesk Maya
- ZBrush
- CrazyBump
- Adobe Photoshop
- Adobe Illustrator
Techniques
- 3D modeling
- Texture creation
- Concepts of rigging
Gallery
The following gallery contains Pierre Bertin's concept development art for the multiplayer element of the Assassin's Creed series.
Assassin's Creed: Revelations
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Bombardier customization development art.
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Bombardier texture development art.
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Champion customization developement art.
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Champion texture development art.
-
Connor concept artwork.
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Temple artwork.
Trivia
- Bertin is bilingual, fluent in both French and English.
References
- Pierre Bertin's official website.
- Pierre Bertin's official blog.