Welcome to Assassin's Creed Wiki! Log in and join the community.
Philippe Bergeron: Difference between revisions
Jump to navigation
Jump to search
imported>VatsaAWB m AWB Edit |
imported>VatsaAWB m Re-categorisation; cosmetic changes |
||
| Line 3: | Line 3: | ||
'''Philippe Bergeron''' is the mission director on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design. | '''Philippe Bergeron''' is the mission director on ''[[Assassin’s Creed III]]'' at [[Ubisoft]] Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design. | ||
==Game Credits== | == Game Credits == | ||
*''Assassin's Creed III'' (2012), Ubisoft | *''Assassin's Creed III'' (2012), Ubisoft | ||
*''[[Assassin's Creed: Brotherhood]]'' (2011), Ubisoft | *''[[Assassin's Creed: Brotherhood]]'' (2011), Ubisoft | ||
| Line 22: | Line 22: | ||
*''Gabriel Knight 3: Blood of the Sacred, Blood of the Damned'' (1999), Sierra On-Line | *''Gabriel Knight 3: Blood of the Sacred, Blood of the Damned'' (1999), Sierra On-Line | ||
==External links== | == External links == | ||
*[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron's] profile at MobyGames. | *[http://www.mobygames.com/developer/sheet/view/developerId,17145/ Philippe Bergeron's] profile at MobyGames. | ||
*[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron's] professional profile at Linkedin. | *[http://ca.linkedin.com/pub/philippe-bergeron/1/73a/8bb Philippe Bergeron's] professional profile at Linkedin. | ||
| Line 29: | Line 29: | ||
{{DEFAULTSORT:Bergeron, Philippe}} | {{DEFAULTSORT:Bergeron, Philippe}} | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
[[Category:Assassin's Creed Development Team]] | [[Category:Assassin's Creed Development Team]] | ||
[[Category:Assassin's Creed II Development Team]] | [[Category:Assassin's Creed II Development Team]] | ||
[[Category:Assassin's Creed: Brotherhood | [[Category:Assassin's Creed: Brotherhood development team]] | ||
[[Category:Assassin's Creed III Development Team]] | [[Category:Assassin's Creed III Development Team]] | ||
Revision as of 20:57, 3 October 2012

Philippe Bergeron is the mission director on Assassin’s Creed III at Ubisoft Montreal. Upon graduating, he immediately started his career in the computer game industry as a designer in the video game industry, both in programming and at concept level design.
Game Credits
- Assassin's Creed III (2012), Ubisoft
- Assassin's Creed: Brotherhood (2011), Ubisoft
- Assassin's Creed II (2009), Ubisoft
- Wanted: Weapons of Fate (2009), Warner Bros
- World in Conflict: Soviet Assault (2009), Ubisoft
- Assassin's Creed (Director's Cut Edition) (2008), Ubisoft
- Robert Ludlum's The Bourne Conspiracy (2008), Sierra Entertainment
- Shaun White Snowboarding (2008), Ubisoft
- Assassin's Creed (2007), Ubisoft
- World in Conflict (2007), Sierra Entertainment
- Prince of Persia: The Two Thrones (2005), Ubisoft
- SOCOM 3: U.S. Navy SEALs (2005), Sony Computer Entertainment America
- Tom Clancy's Splinter Cell: Chaos Theory (2005), Ubisoft
- Prince of Persia: The Sands of Time (2003), Ubisoft
- F1 Racing Championship (2001), Video System
- Disney's Donald Duck: Goin' Quackers (2000), Ubi Soft Entertainment Software
- Gabriel Knight 3: Blood of the Sacred, Blood of the Damned (1999), Sierra On-Line
External links
- Philippe Bergeron's profile at MobyGames.
- Philippe Bergeron's professional profile at Linkedin.
- Philippe Bergeron interview with GameSpot for Assassin’s Creed: Brotherhood.
- Philippe Bergeron E3 2012 interview for Assassin’s Creed III.