Antoine Rol: Difference between revisions
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[[File:Antoine Rol.png|thumb|185px|Antoine Rol]] | [[File:Antoine Rol.png|thumb|185px|Antoine Rol]] | ||
'''Antoine Rol''' is a character and level artist who formerly worked at [[Ubisoft]] Annecy. He is best known for his work on the multiplayer elements of the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'', and | '''Antoine Rol''' is a character and level artist who formerly worked at [[Ubisoft]] Annecy. He is best known for his work on the multiplayer elements of the [[assassin's Creed (series)|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Brotherhood]]'', ''[[Assassin's Creed: Revelations]]'', ''[[Assassin's Creed III]]'' and ''[[Assassin's Creed IV: Black Flag]]''. His areas of specialty are concept art, character creation and modelling, all of which he has employed in creating unique characters for the ''Assassin's Creed'' series. | ||
==Games credited== | ==Games credited== | ||
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Priest Ristoro ingame.jpg|In-game models of the [[Priest (Animi Avatar)|Priest]] | Priest Ristoro ingame.jpg|In-game models of the [[Priest (Animi Avatar)|Priest]] | ||
Doctor Malffato ingame1.jpg|In-game models of the [[Doctor (Animi Avatar)|Doctor]] | Doctor Malffato ingame1.jpg|In-game models of the [[Doctor (Animi Avatar)|Doctor]] | ||
Doctor Zbrush.jpg| | Doctor Zbrush.jpg|Development models for the Doctor | ||
Doctor Malfato rough1.jpg|Concept art of the Doctor | Doctor Malfato rough1.jpg|Concept art of the Doctor | ||
Dama Rossa rough.jpg|Concept art of the [[Dama Rossa]] | Dama Rossa rough.jpg|Concept art of the [[Dama Rossa]] | ||
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Board_Rough_concept_by_Antoine_Rol.jpg|Character concept art for the [[Vanguard]], the [[Vizier]] and the [[Crusader]] | Board_Rough_concept_by_Antoine_Rol.jpg|Character concept art for the [[Vanguard]], the [[Vizier]] and the [[Crusader]] | ||
Diacre_concept_by_Antoine_Rol.jpg|Concept art of the [[Deacon]] | Diacre_concept_by_Antoine_Rol.jpg|Concept art of the [[Deacon]] | ||
Weapons_ACR_concept_by_Antoine_Rol.jpg|Concept art for | Weapons_ACR_concept_by_Antoine_Rol.jpg|Concept art for multiplayer weapons | ||
</gallery> | </gallery> | ||
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The following is a sample gallery of Antoine Rol's character modelling and concept art for ''Assassin's Creed III''. | The following is a sample gallery of Antoine Rol's character modelling and concept art for ''Assassin's Creed III''. | ||
<gallery captionalign="center" position="center" widths="180"> | <gallery captionalign="center" position="center" widths="180"> | ||
Lady Maverick - Models.jpg|Development models of the [[Lady Maverick]] | |||
Lady Maverick - Models.jpg| | Lady Maverick - Model Progression.jpg|A progression of the Lady Maverick's development model | ||
Lady Maverick - Model Progression.jpg|A progression of the Lady Maverick's | Sharpshooter - Development Art.jpg|A progression of the [[Sharpshooter]]'s development model | ||
Hessian - Concept Art.jpg|Concept art of the [[Hessian]] | Hessian - Concept Art.jpg|Concept art of the [[Hessian]] | ||
Independent - Concept Art.jpg|Concept art of the Independent | Independent - Concept Art.jpg|Concept art of the Independent | ||
Preacher - Concept Art.jpg|Concept art of the [[Preacher (Animi Avatar)|Preacher]] | Preacher - Concept Art.jpg|Concept art of the [[Preacher (Animi Avatar)|Preacher]] | ||
Strong Man - Concept Art.jpg|Concept art of the [[Strong Man]] | Strong Man - Concept Art.jpg|Concept art of the [[Strong Man]] | ||
</gallery> | |||
===''Assassin's Creed IV: Black Flag''=== | |||
The following is a sample gallery of Antoine Rol's character modelling and concept art for ''Assassin's Creed IV: Black Flag''. | |||
<gallery captionalign="center" position="center" widths="180"> | |||
Concept Art - Rebel.jpg|Concept art of the [[Rebel]] | |||
Concept Art - Adventurer.png|Concept art of the [[Adventurer]] | |||
Concept Art - Wayfarer.jpg|Concept art of the Wayfarer | |||
AC4MP - Dandy Concept Art.jpg|Concept art of the Dandy | |||
Shaman Concept Art.jpg|Concept art of the [[Shaman]] | |||
Duellist - Zbrush.jpg|The [[Duellist]]'s development model | |||
Duellist - Development Art Close-up.jpg|Close-up of the Duellist's development model | |||
</gallery> | </gallery> | ||
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[[Category:Assassin's Creed: Revelations development team]] | [[Category:Assassin's Creed: Revelations development team]] | ||
[[Category:Assassin's Creed III development team]] | [[Category:Assassin's Creed III development team]] | ||
[[Category:Assassin's Creed IV: Black Flag development team]] | |||
Revision as of 22:39, 22 September 2014

Antoine Rol is a character and level artist who formerly worked at Ubisoft Annecy. He is best known for his work on the multiplayer elements of the Assassin's Creed series, among which are Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Creed III and Assassin's Creed IV: Black Flag. His areas of specialty are concept art, character creation and modelling, all of which he has employed in creating unique characters for the Assassin's Creed series.
Games credited
- Prototype (2009) - Krysalide
- Test Drive Unlimited 2 (2010) - Atari
- Assassin's Creed: Brotherhood (2010) - Ubisoft
- Assassin's Creed: Revelations (2011) - Ubisoft
- Assassin's Creed III (2012) - Ubisoft
Education and experience
- Ecole Emile Cohl (2006–2009)
- Character & Level Artist on Prototype (2008) - Krysalide
- Character Artist – Assassin's Creed: Brotherhood (2009–2010) - Ubisoft
- Level Artist on Test Drive Unlimited 2 (2010) - Atari
- Character Artist – Assassin's Creed: Revelations (2010–2011) - Ubisoft
- Character Artist – Assassin's Creed III (2011–2012) - Ubisoft
Specialties
Programs
- ZBrush
- Autodesk 3DS Max
- Adobe Photoshop
- TopoGun
- CrazyBump
Techniques
- Character design
- Character modelling - Low poly
- Character modelling - High poly
- 3D modeling
- Texture mapping - diffuse, normal and specular map
- Texture creation - hand painted textures
- Rigging - cloth and softbody
Gallery
Assassin's Creed: Brotherhood
The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed: Brotherhood.
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In-game models of the Pariah
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In-game models of the Courtesan
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In-game models of the Priest
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In-game models of the Doctor
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Development models for the Doctor
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Concept art of the Doctor
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Concept art of the Dama Rossa
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Concept art of the Blacksmith
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Concept art of the Barber
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Digital render of the Captain
Assassin's Creed: Revelations
The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed: Revelations.
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Digital render of the Sentinel
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Digital render of the Privateer
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Digital render of the Thespian
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Concept art of the Deacon
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Concept art for multiplayer weapons
Assassin's Creed III
The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed III.
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Development models of the Lady Maverick
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A progression of the Lady Maverick's development model
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A progression of the Sharpshooter's development model
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Concept art of the Hessian
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Concept art of the Independent
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Concept art of the Preacher
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Concept art of the Strong Man
Assassin's Creed IV: Black Flag
The following is a sample gallery of Antoine Rol's character modelling and concept art for Assassin's Creed IV: Black Flag.
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Concept art of the Rebel
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Concept art of the Adventurer
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Concept art of the Wayfarer
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Concept art of the Dandy
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Concept art of the Shaman
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The Duellist's development model
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Close-up of the Duellist's development model
References
- Antoine Rol's official website.
- Antoine Rol's professional profile on LinkedIn.