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Andréane Meunier: Difference between revisions
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imported>Slate Vesper Expanding slightly. |
imported>Kaloneous m I saw her name in the game credits after beating the game, |
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*''Assassin's Creed: Brotherhood'' (2010), Ubisoft | *''Assassin's Creed: Brotherhood'' (2010), Ubisoft | ||
*''Tom Clancy's Splinter Cell: Conviction'' (2010), Ubisoft | *''Tom Clancy's Splinter Cell: Conviction'' (2010), Ubisoft | ||
*''[[Assassin's Creed]]'' (2007), Ubisoft | |||
*''Prince of Persia: The Two Thrones'' (2005), Ubisoft | *''Prince of Persia: The Two Thrones'' (2005), Ubisoft | ||
*''Myst IV: Revelation'' (2004), Ubisoft | *''Myst IV: Revelation'' (2004), Ubisoft | ||
Revision as of 19:30, 21 September 2012

Andréane Meunier is a Live Team Producer at Ubisoft Montreal, and is currently working as a producer on Assassin's Creed: Utopia.[1] She was also a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood's multiplayer, Gameplay and Presentation Manager on Tom Clancy's Splinter Cell: Conviction, and Presentation Team Lead and Tools Team Lead on Assassin's Creed. Meunier is also credited on Myst IV: Revelation and Prince of Persia: The Two Thrones as a Tools Programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara, developing the animation software "Motion Builder".
Games credited
- Assassin's Creed: Revelations (2011), Ubisoft
- Assassin's Creed: Brotherhood (2010), Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010), Ubisoft
- Assassin's Creed (2007), Ubisoft
- Prince of Persia: The Two Thrones (2005), Ubisoft
- Myst IV: Revelation (2004), Ubisoft
References
External links
- GameInformer interview: May 2011
- Andréane Meunier's professional profile on LinkedIn.