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[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]]
[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]]


'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game.
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She was a part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game.


Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".
Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".
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[[Category:Development Team]]
[[Category:Development Team]]
[[Category:Assassin's Creed: Revelations]]
[[Category:Assassin's Creed: Brotherhood Development Team]]
[[Category:Assassin's Creed: Brotherhood]]
[[Category:Assassin's Creed: Revelations Development Team]]

Revision as of 20:49, 22 March 2012

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Andréane Meunier.

Andréane Meunier is a Live Team Producer at Ubisoft Montreal. She was a part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.

Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia: The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".

External links