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Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder". | Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder". | ||
==External links== | ==External links== | ||
Revision as of 04:54, 17 October 2011

Andréane Meunier is a Live Team Producer at Ubisoft Montreal. She is currently part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia: The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".
External links
- Game Informer interview May 2011
- Andréane Meunier's profession profile on Linkedin.