Welcome to Assassin's Creed Wiki! Log in and join the community.

Andréane Meunier: Difference between revisions

From the Assassin's Creed Wiki
Jump to navigation Jump to search
imported>AED
m Added icon.
imported>Kaloneous
m Replaced image with a newer sourced one
Line 1: Line 1:
{{era|realworld}}
{{Era|Realworld}}
{{Stub}}
[[File:Andreane_Meunier_OnlineProducer.jpg|thumb|Andréane Meunier.]]


[[File:Multiplayer300.jpg|thumb|250px|Andréane Meunier during an interview with Game Informer.]]'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game.
'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game.


Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".
Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".

Revision as of 03:14, 17 October 2011

This article is a stub. You can help Assassin's Creed Wiki by expanding it.
Andréane Meunier.

Andréane Meunier is a Live Team Producer at Ubisoft Montreal. She is currently part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.

Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia: The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".

External links