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[[File:Multiplayer300.jpg|thumb|300px|Andréane Meunier during an interview with Game Informer.]]'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the [[Assassin's Creed: Revelations | [[File:Multiplayer300.jpg|thumb|300px|Andréane Meunier during an interview with Game Informer.]]'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the ''[[Assassin's Creed: Revelations]]'' team, working specifically on the multiplayer features of the game. | ||
Prior to working on ''Revelations'', Meunier was Associate Producer on [[Assassin's Creed: Brotherhood | Prior to working on ''Revelations'', Meunier was Associate Producer on ''[[Assassin's Creed: Brotherhood]]'' multiplayer, Gameplay and Presentation Manager on ''Splinter Cell Conviction'', Presentation Team Lead and Tools Team Lead on ''Assassins Creed''. She is also credited on ''Myst 4'' and ''Prince of Persia: The Two Thrones'' as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder". | ||
==External links== | ==External links== | ||
[http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx Game Informer interview<sup> May 2011</sup>] | [http://www.gameinformer.com/b/features/archive/2011/05/09/the-multiplayer-of-assassin-39-s-creed-revelations.aspx Game Informer interview<sup> May 2011</sup>] | ||
[[Category:Development Team]] | [[Category:Development Team]] | ||
Revision as of 02:37, 11 May 2011
Andréane Meunier is a Live Team Producer at Ubisoft Montreal. She is currently part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia: The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".