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[[File:Multiplayer300.jpg|thumb|300px|Andréane Meunier during an interview with Game Informer.]]'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the [[Assassin's Creed: Revelations|''Assassin's Creed: Revelations '']]team, working specifically on the multiplayer features of the game. | [[File:Multiplayer300.jpg|thumb|300px|Andréane Meunier during an interview with Game Informer.]]'''Andréane Meunier''' is a Live Team Producer at [[Ubisoft]] Montreal. She is currently part of the [[Assassin's Creed: Revelations|''Assassin's Creed: Revelations'']] team, working specifically on the multiplayer features of the game. | ||
Prior to working on ''Revelations'', Meunier was Associate Producer on [[Assassin's Creed: Brotherhood|''Assassin's Creed: Brotherhood'']] multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia : The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder". | Prior to working on ''Revelations'', Meunier was Associate Producer on [[Assassin's Creed: Brotherhood|''Assassin's Creed: Brotherhood'']] multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia : The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder". | ||
Revision as of 00:16, 10 May 2011
Andréane Meunier is a Live Team Producer at Ubisoft Montreal. She is currently part of the Assassin's Creed: Revelations team, working specifically on the multiplayer features of the game.
Prior to working on Revelations, Meunier was Associate Producer on Assassin's Creed: Brotherhood multiplayer, Gameplay and Presentation Manager on Splinter Cell Conviction, Presentation Team Lead and Tools Team Lead on Assassins Creed. She is also credited on Myst 4 and Prince of Persia : The Two Thrones as a tools programmer. Before joining Ubisoft in 2003, Meunier worked at Kaydara developing the animation software "Motion Builder".