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*[http://features.cgsociety.org/story_custom.php?story_id=4650 An interview] with Maxime Desmettre. | *[http://features.cgsociety.org/story_custom.php?story_id=4650 An interview] with Maxime Desmettre. | ||
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[[Category:Assassin's Creed II development team]] | [[Category:Assassin's Creed II development team]] | ||
Revision as of 01:56, 8 November 2013

Maxime Desmettre is a professional concept artist and illustrator from France, currently living in Montreal, Canada. Desmettre mainly works on environment projects and has been working as a Concept Artist on the Assassin's Creed Series for Ubisoft.
While doing concept artwork for several companies, he has stated that he feels most at home with environmental works, giving particular care to color treatment and atmosphere, which is what makes the Assassin's Creed series so great to work on.
Games credited
- Prince of Persia: Warrior Within (2004) - Ubisoft
- Peter Jackson's King Kong: The Official Game of the Movie (2005) - Ubisoft
- Prince of Persia (2008) - Ubisoft
- Assassin's Creed II (2009) - Ubisoft
- Tom Clancy's Splinter Cell: Conviction (2010) - Ubisoft
Gallery
The following gallery contains concept artwork created by Maxime Desmettre for Assassin's Creed II.
External links
- Maxime Desmettre's official website.
- Maxime Desmettre's portfolio of concept work.
- An interview with Maxime Desmettre.