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{{Era|Realworld}}
{{Era|Realworld}}
'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and  ''[[Assassin's Creed III]]''. His area of specialty is 3D modeling.
'''Mathieu Cornille''', sometimes known under the alias '''dipnusurf''', is a Character Artist working at [[Ubisoft]] Annecy, and is best known for his work on the [[Assassin's Creed series|''Assassin's Creed'' series]], among which are ''[[Assassin's Creed: Revelations]]'' and ''[[Assassin's Creed III]]''. His area of expertise is 3D modeling.


==Role==
==Role==
For ''Assassin's Creed III'', Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.
For ''Assassin's Creed III'', Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.


Currently, Cornille is back working on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy, with much of the same team that worked on ''Brotherhood'' and ''Revelations''.
Most recently, Cornille worked on the multiplayer component of ''Assassin's Creed III'' at Ubisoft Annecy, with much of the same team that worked on ''Brotherhood'' and ''Revelations''.


===Games credited===
===Games credited===
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===''Assassin's Creed: Revelations''===
===''Assassin's Creed: Revelations''===
<gallery captionalign="left" spacing="small">
<gallery captionalign="center" spacing="small">
Promotional multiplayer concept art by Mathieu Cornille.jpg|Promotional multiplayer concept art by Mathieu Cornille.
Promotional multiplayer concept art by Mathieu Cornille.jpg|Promotional multiplayer concept art by Mathieu Cornille.
The Count.jpg|[[Count]] customization development art.
The Count.jpg|[[Count]] customization development art.

Revision as of 00:26, 17 April 2013

Mathieu Cornille, sometimes known under the alias dipnusurf, is a Character Artist working at Ubisoft Annecy, and is best known for his work on the Assassin's Creed series, among which are Assassin's Creed: Revelations and Assassin's Creed III. His area of expertise is 3D modeling.

Role

For Assassin's Creed III, Cornille worked mainly in the accurate creation of in-game 3D models of characters and clothing.

Most recently, Cornille worked on the multiplayer component of Assassin's Creed III at Ubisoft Annecy, with much of the same team that worked on Brotherhood and Revelations.

Games credited

  • Assassin's Creed III (2012), Ubisoft
  • Assassin's Creed: Revelations (2011), Ubisoft

Education and experience

  • Character Artist - Assassin's Creed III (2012), Ubisoft
  • Character Artist - Assassin's Creed: Revelations (2010–2011), Ubisoft
  • 3D Graphics Trainee (2010), Artefacts-studio
  • Self-educated (2008–2010), 3D Computer Graphics (Multimedia)
  • BTS Communication (2005–2008) - Visual multimedia option, Applied Arts
  • Upgrade in Applied Arts from 2005 to 2006
  • University of Reims Champagne-Ardenne (2003–2005) - English DEUG Philology, languages

Specialities

Programs

  • Autodesk 3DS Max
  • ZBrush
  • CrazyBump
  • Adobe Photoshop

Techniques

  • 3D modelling
  • Texture creation
  • Concepts of rigging

Gallery

The following gallery contains Mathieu Cornille's concept development art for the multiplayer element of the Assassin's Creed series.

Assassin's Creed: Revelations

Trivia

  • Cornille is bilingual, fluent in both French and English.

References