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{{Era|RW}}
'''Karl Onnée''' is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018's ''[[Assassin's Creed: Odyssey]]'' and lead producer on 2024's ''[[Assassin's Creed: Shadows]]''.<ref>{{Cite web|url=https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}</ref> On 10 June 2024, as part of ''Shadows''{{'}} marketing cycle, Onnée discussed its gameplay in an interview with {{Wiki|ScreenRant}}.<ref>{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin's Creed Shadows Developer On Its Characters & Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}</ref>
'''Karl Onnée''' is a producer at [[Ubisoft|Ubisoft Quebéc]], where he served as manager on 2018's ''[[Assassin's Creed: Odyssey]]'' and lead producer on 2025's ''[[Assassin's Creed: Shadows]]''.<ref>{{Cite web|url=https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|title=Publication by Karl Onnée|author=Onnée, Karl|publisher=LinkedIn|date=May 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702133155/https://www.linkedin.com/posts/karl-onn%C3%A9e-14510615_assassinscreedshadows-activity-7196569529659916293-LRZz|archivedate=02 July 2024}}</ref> On 10 June 2024, as part of ''Shadows''{{'}} marketing cycle, Onnée discussed its gameplay in an interview with {{Wiki|ScreenRant}}.<ref>{{Cite web|url=https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|title=The Most Replayable AC Game Yet: Assassin's Creed Shadows Developer On Its Characters & Gameplay|author=McClure, Deven|publisher=ScreenRant|date=10 June 2024|accessdate=02 July 2024|archiveurl=https://web.archive.org/web/20240702132904/https://screenrant.com/assassins-creed-shadows-replayability-gameplay-interview/|archivedate=02 July 2024}}</ref>


==''Assassin's Creed'' credits==
==''Assassin's Creed'' credits==
*''[[Assassin's Creed: Odyssey]]'' (2018) – Production Manager World and Biomes
*''[[Assassin's Creed: Odyssey]]'' (2018) – Production Manager World and Biomes
*''[[Assassin's Creed: Shadows]]'' (2024) – Lead Producer
*''[[Assassin's Creed: Shadows]]'' (2025) – Lead Producer


==External links==
==External links==

Revision as of 13:42, 23 March 2025

Karl Onnée is a producer at Ubisoft Quebéc, where he served as manager on 2018's Assassin's Creed: Odyssey and lead producer on 2025's Assassin's Creed: Shadows.[1] On 10 June 2024, as part of Shadows' marketing cycle, Onnée discussed its gameplay in an interview with ScreenRant.[2]

Assassin's Creed credits

External links

References

  1. Onnée, Karl (May 2024). Publication by Karl Onnée. LinkedIn. Archived from the original on 2 July 2024. Retrieved on 2 July 2024.
  2. McClure, Deven (10 June 2024). The Most Replayable AC Game Yet: Assassin's Creed Shadows Developer On Its Characters & Gameplay. ScreenRant. Archived from the original on 2 July 2024. Retrieved on 2 July 2024.

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