[[File:ACII-GlyphMain 2-1.png|thumb|250px|Ezio and the Trefoil glyph]]
[[File:ACII-GlyphMain 2-1.png|thumb|250px|Ezio and the Trefoil glyph]]
'''Glyphs''' were data entry points scattered around the virtual representation of [[Renaissance]] [[Italy]] rendered by the [[Animus]].
'''Glyphs''' were data entry points scattered around the virtual representation of [[Renaissance]] [[Italy]] rendered by the [[Animus]].
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==Origins==
==Origins==
[[File:AC2 Eagle Vision Glyph.png|thumb|250px|left|Ezio activating one of the Glyphs]]
[[File:AC2 Eagle Vision Glyph.png|thumb|250px|left|Ezio activating one of the Glyphs]]
The Glyphs were created by [[Clay Kaczmarek]], Desmond's predecessor in the [[Animus Project]]. Clay had discovered '[[The Truth]]' during the prolonged Animus sessions, but he could not share this information during his captivity. Instead, he hacked the Animus and hid a video file in a number of encrypted data fragments, in form of Glyphs on certain structures.
The Glyphs were created by [[Clay Kaczmarek]], Desmond's predecessor in the [[Animus Project]]. Clay had discovered "[[The Truth]]" during the prolonged Animus sessions, but he could not share this information during his captivity. Instead, he hacked the Animus and hid a video file in a number of encrypted data fragments, in form of Glyphs on certain structures.<ref name="ac2">''[[Assassin's Creed II]]''</ref>
In an effort to inform the next Animus subject of the hack, Clay left a number of cryptic images drawn in his own blood scattered across the [[Animus Project laboratory]], as a clue to look for such symbols in the environments rendered by the Animus.<ref name="ac2">''[[Assassin's Creed II]]''</ref>
In an effort to inform the next Animus subject of the hack, Clay left a number of cryptic images drawn in his own blood scattered across the [[Animus Project laboratory]], as a clue to look for such symbols in the environments rendered by the Animus.<ref name="ac2" />
===Abstergo laboratory===
===Abstergo laboratory===
[[File:Abs Room.png|thumb|250px|Clay's messages on the bedroom wall]]
[[File:Abs Room.png|thumb|250px|Clay's messages on the bedroom wall]]
Before Desmond Miles was placed in the Animus, Abstergo had cleaned away Clay's blood [[Cryptic Messages|messages]].<ref name="ac1mail">''[[Assassin's Creed]]'' - [[Warren Vidic's email|Vidic's e-mail]] - subject line ''Subject No. 16''</ref>
Before Desmond Miles was placed in the Animus, [[Abstergo Industries|Abstergo]] had cleaned away Clay's blood [[Cryptic Messages|messages]].<ref name="ac1mail">''[[Assassin's Creed]]'' - [[Warren Vidic's email|Vidic's e-mail]] - subject line ''Subject No. 16''</ref>
These messages were impossible to see with the naked eye. However, through the [[Bleeding Effect]], Desmond eventually gained the ability of [[Eagle Vision]], which allowed him to perceive Clay's blood writing. Although he was able to see it, Desmond could not comprehend its meaning at the time of his captivity.<ref name="ac1">''[[Assassin's Creed]]''</ref>
These messages were impossible to see with the naked eye. However, through the [[Bleeding Effect]], Desmond eventually gained the ability of [[Eagle Vision]], which allowed him to perceive Clay's blood writing. Although he was able to see it, Desmond could not comprehend its meaning at the time of his captivity.<ref name="ac1">''[[Assassin's Creed]]''</ref>
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While reliving the memories of Ezio Auditore da Firenze, Desmond and his fellow Assassins discovered the existence of the Glyphs and guessed how they appeared in the Animus 2.0, eventually concluding the data was tampered with by Clay, and came with the Abstergo memory core.<ref name="ac2" />
While reliving the memories of Ezio Auditore da Firenze, Desmond and his fellow Assassins discovered the existence of the Glyphs and guessed how they appeared in the Animus 2.0, eventually concluding the data was tampered with by Clay, and came with the Abstergo memory core.<ref name="ac2" />
Desmond found numerous symbols scattered across various landmarks, which contained the encrypted file fragments. Clay placed a safeguard the files however, as each Glyph had to be scanned with Eagle Vision to access it, and the files were only compatible with the Animus itself.
Desmond found numerous symbols scattered across various landmarks, which contained the encrypted file fragments. Clay placed a safeguard the files however, as each Glyph had to be scanned with Eagle Vision to access it, and the files were only compatible with the Animus itself.<ref name="ac2" />
Desmond solved the puzzles contained within each Glyph, allowing him to access a short clip of The Truth video. Once all the Glyphs were solved, these short clips combined to form a complete footage from one of Clay's classified session at Abstergo, depicting [[Adam]] and [[Eve]] running through [[Eden]] with a stolen [[Apples of Eden|Apple of Eden]].
Desmond solved the puzzles contained within each Glyph, allowing him to access a short clip of The Truth video. Once all the Glyphs were solved, these short clips combined to form a complete footage from one of Clay's classified session at Abstergo, depicting [[Adam]] and [[Eve]] running through [[Eden]] with a stolen [[Apples of Eden|Apple of Eden]].<ref name="ac2" />
The puzzles revealed some of the activities of the Assassins and Templars and instances where Pieces of Eden had emerged across the human history.<ref name="ac2" />
The puzzles revealed some of the activities of the Assassins and Templars and instances where Pieces of Eden had emerged across the human history.<ref name="ac2" />
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===Rome===
===Rome===
[[File:Ezio Cluster Entrance.png|thumb|250px|Ezio locating a Rift]]
[[File:Ezio Cluster Entrance.png|thumb|250px|Ezio locating a Rift]]
When [[Shaun Hastings]] analyzed the results of the Glyph puzzles, he discovered the puzzles also contained coordinates to additional certain locations within the Animus. These led Desmond to a series of Cluster puzzles, accessible through the [[Rifts]] in programming in the city of [[Rome]].
When [[Shaun Hastings]] analyzed the results of the Glyph puzzles, he discovered the puzzles also contained coordinates to additional certain locations within the Animus. These led Desmond to a series of Cluster puzzles, accessible through the [[Rifts]] in programming in the city of [[Rome]].<ref name="acb">''[[Assassin's Creed: Brotherhood]]''</ref>
These Rifts were also safeguarded, as they did not physically appear on the landmarks at all, unless seen with the Eagle Vision. Another notable difference was that Ezio had to physically enter a Rift, rather than just scan it.
These Rifts were also safeguarded, as they did not physically appear on the landmarks at all, unless seen with the Eagle Vision. Another notable difference was that Ezio had to physically enter a Rift, rather than just scan it.<ref name="acb" />
After solving all ten of the Rift puzzles, a video message "The miracle is in the execution" appeared, though the Assassins figured it was not a video at all, but rather an encrypted file. Rebecca managed to make it accessible to Desmond. The file contained a course similar to the [[Animus Virtual Training Program]]. At the end, Desmond was presented with a digital image of Clay Kaczmarek, which spoke to him about Eve, the Sun, Eden and [[Black Room|the darkness]], before disappearing.<ref name="acb">''[[Assassin's Creed: Brotherhood]]''</ref>
After solving all ten of the Rift puzzles, a video message "The miracle is in the execution" appeared, though the Assassins figured it was not a video at all, but rather an encrypted file. Rebecca managed to make it accessible to Desmond. The file contained a course similar to the [[Animus Virtual Training Program]]. At the end, Desmond was presented with a digital image of Clay Kaczmarek, which spoke to him about Eve, the Sun, Eden and [[Black Room|the darkness]], before disappearing.<ref name="acb" />
==Glyph Locations==
==Glyph Locations==
Each Glyph was located on a historical landmark within the Animus. After approaching a landmark with a Glyph on it, the landmark's [[Database]] entry was marked with an eye icon.
Each Glyph was located on a historical landmark within the Animus. After approaching a landmark with a Glyph on it, the landmark's [[Database]] entry was marked with an eye icon.
Proximity to a Glyph was also noticeable by a shimmering sound effect, identical to the one heard near [[feathers]] and [[treasure chests]], as well as the [[decipher fragments]] in [[The Lost Archive]].
Proximity to a Glyph was also noticeable by a shimmering sound effect, identical to the one heard near [[feathers]] and [[treasure chests]], as well as the [[decipher fragments]] in ''[[The Lost Archive]]''.
<tabber>Florence=====San Marco District====
<tabber>Florence=====San Marco District====
*Facing south on the roof of La Rosa Colta
*Facing south on the roof of [[La Rosa Colta]]
*Facing north on the eastern rooftop of the [[Ospedale degli Innocenti]]
*Facing north on the eastern rooftop of the [[Ospedale degli Innocenti]]
*Facing west on the northern lower roof of Santa Croce
*Facing west on the northern lower roof of [[Basilica of Santa Croce|Santa Croce]]
====Santa Maria Novella District====
====Santa Maria Novella District====
*On the south face of the northern bell tower of the church of San Lorenzo
*On the south face of the northern bell tower of the [[Basilica of San Lorenzo|church of San Lorenzo]]
*Facing east in the northeast corner of the [[Mercato Vecchio]] courtyard
*Facing east in the northeast corner of the [[Mercato Vecchio]] courtyard
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|-|Tuscany/San Gimignano=====Tuscany====
|-|Tuscany/San Gimignano=====Tuscany====
*On the east face of the [[Monte Oliveto Maggiore]] tower
*On the east face of the [[Monte Oliveto Maggiore]] tower
*Just outside San Gimignano, facing west in the curved tunnel at the rear of [[Antico Teatro Romano]]
*Just outside [[San Gimignano]], facing west in the curved tunnel at the rear of [[Antico Teatro Romano]]
====San Gimignano====
====San Gimignano====
*Facing north on top of [[Torre del Diavolo]]
*Facing north on top of [[Torre del Diavolo]]
*Facing south in the gap between the [[Torri dei Salvucci|Torre dei Salvucci]]
*Facing south in the gap between the [[Torri dei Salvucci]]
*Facing east at street level in [[Santa Maria Assunta]]
*Facing east at street level in [[Santa Maria Assunta]]
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====Forlì====
====Forlì====
*Facing east above the west colonnade of San Mercuriale
*Facing east above the west colonnade of [[Abbey of San Mercuriale|San Mercuriale]]
|-|Venice=====San Polo District====
|-|Venice=====San Polo District====
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==Glyph Puzzles==
==Glyph Puzzles==
The puzzles were solved in numerical order, regardless of which Glyph they were accessed through. Whenever stuck on a puzzle, a help option appeared and [[Shaun Hastings]] offered a hint upon activating it.
The puzzles were solved in numerical order, regardless of which Glyph they were accessed through. Whenever stuck on a puzzle, a help option appeared and Shaun Hastings offered a hint upon activating it.
<tabber>1====='''In The Beginning'''====
<tabber>1====='''In The Beginning'''====
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Hidden messages were present in the images.
Hidden messages were present in the images.
*'''Outskirts of Brest, France, 1944:''' On the road was {{Wiki|hexadecimal}} cipher that read "[[Antikythera mechanism]], much older than 150 BCE."
*'''Outskirts of Brest, France, 1944:''' On the road was {{Wiki|hexadecimal}} cipher that read "[[Antikythera mechanism]], much older than 150 BCE."
*'''Beaufort, South Carolina, 1862:''' Above the hidden image was a {{Wiki|Caesar cipher}} that read "Ancient city, Rajastan, India, irradiated by PoE."
*'''Beaufort, South Carolina, 1862:''' Above the hidden image was a {{Wiki|Caesar cipher}} that read "Ancient city, {{Wiki||Rajastan}}, [[India]], irradiated by PoE."
*'''First pictorial representation of a gun, 900:''' Near Buddha's face was a binary code reading "{{Wiki|Me (mythology)|Sumerian, Me 23}}".
*'''First pictorial representation of a gun, 900:''' Near Buddha's face was a {{Wiki|binary}} code reading "{{Wiki|Me (mythology)|Sumerian, Me 23}}".
|-|5====='''Instruments of Power'''====
|-|5====='''Instruments of Power'''====
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[[File:Glyph 7 1.png|600px]]
[[File:Glyph 7 1.png|600px]]
The second part of the puzzle involved scanning a picture of the crucified Jesus Christ, in search for the Shroud of Eden. The [[Templar insignia]] and the words "They took it." were hidden in the image.<br>
The second part of the puzzle involved scanning a picture of the crucified [[Jesus Christ]], in search for the Shroud of Eden. The [[Templar insignia]] and the words "They took it." were hidden in the image.<br>
[[File:Glyph 7 2.png|600px]]
[[File:Glyph 7 2.png|600px]]
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Each image contained a hidden message.
Each image contained a hidden message.
* '''[[Nicholas II of Russia]]:''' A {{Wiki|binary}} cipher which read "17th July 1918", the date Nicholas and his entire family were murdered, was hidden within the image..
* '''[[Nicholas II of Russia]]:''' A binary cipher which read "17th July 1918", the date Nicholas and his entire family were [[Shooting of the Romanov family|murdered]], was hidden within the image..
* '''[[Jeanne d'Arc|Joan of Arc]]:''' Hidden binary message in the image read "30th May 1431," the date Joan was burned at the stake.
* '''[[Jeanne d'Arc|Joan of Arc]]:''' Hidden binary message in the image read "30th May 1431," the date Joan was burned at the stake.
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[[File:Glyph 10 1.png|600px]]
[[File:Glyph 10 1.png|600px]]
A Mason pigpen cipher that read "[[Lyndon B. Johnson|Johnson]] was one of them. The bee's drone too. Follow the money" was hidden in the image.
A Masonic {{Wiki|pigpen cipher}} that read "[[Lyndon B. Johnson|Johnson]] was one of them. The bee's drone too. Follow the money" was hidden in the image.
The next puzzle was solved by correctly aligning the gaps across the rings.
The next puzzle was solved by correctly aligning the gaps across the rings.
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[[File:Glyph 12 4.png|600px]]
[[File:Glyph 12 4.png|600px]]
A hidden Morse cipher reading "They used it to make Tesla go insane. The organization took his research. {{Wiki|Alien Property Custodian}}." was present in the image.
A hidden Morse cipher reading "They used it to make Tesla go insane. The organization took his research. {{Wiki|Office of Alien Property Custodian|Alien Property Custodian}}." was present in the image.
The fourth puzzle involved solving a Caesar cipher to obtain the access code.
The fourth puzzle involved solving a Caesar cipher to obtain the access code.
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[[File:Glyph 13 4.png|600px]]
[[File:Glyph 13 4.png|600px]]
The second puzzle involved using a geiger counter to locate the numeric code.
The second puzzle involved using a Geiger counter to locate the numeric code.
The solved image.<br>
The solved image.<br>
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[[File:Glyph 16 4.png|600px]]
[[File:Glyph 16 4.png|600px]]
The second puzzle involved dragging the [[Staves of Eden|Staff of Eden]] to the portrait of Nikola Tesla.<br>
The second puzzle involved dragging the Staff of Eden to the portrait of Nikola Tesla.<br>
[[File:Glyph 16 2.png|600px]]
[[File:Glyph 16 2.png|600px]]
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|-|19====='''The Fourth Day'''====
|-|19====='''The Fourth Day'''====
The first puzzle was solved by selecting the images containing depictions of the Sun.
The first puzzle was solved by selecting the images containing depictions of the [[Sun]].
The solved puzzle.<br>
The solved puzzle.<br>
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[[File:Glyph 20 2.png|600px]]
[[File:Glyph 20 2.png|600px]]
The third puzzle has the words "Nothing is True, Everything is Permitted" written in it, meaning this puzzle has no right or wrong answer to it.
The third puzzle had the words "[[The Creed|Nothing is True, Everything is Permitted]]" written in it, meaning this puzzle had no right or wrong answer to it.
The Glyphs were created by Clay Kaczmarek, Desmond's predecessor in the Animus Project. Clay had discovered "The Truth" during the prolonged Animus sessions, but he could not share this information during his captivity. Instead, he hacked the Animus and hid a video file in a number of encrypted data fragments, in form of Glyphs on certain structures.[1]
In an effort to inform the next Animus subject of the hack, Clay left a number of cryptic images drawn in his own blood scattered across the Animus Project laboratory, as a clue to look for such symbols in the environments rendered by the Animus.[1]
Abstergo laboratory
Clay's messages on the bedroom wall
Before Desmond Miles was placed in the Animus, Abstergo had cleaned away Clay's blood messages.[2]
These messages were impossible to see with the naked eye. However, through the Bleeding Effect, Desmond eventually gained the ability of Eagle Vision, which allowed him to perceive Clay's blood writing. Although he was able to see it, Desmond could not comprehend its meaning at the time of his captivity.[3]
In the Animus 2.0
During the escape from Abstergo facility, Lucy Stillman took the Animus memory core, unaware that it contained the data which Clay tampered with. When the core was transferred to the Animus 2.0, the Glyph data was transferred along with it.[1]
Rebecca holding the memory core with the Glyph data
While reliving the memories of Ezio Auditore da Firenze, Desmond and his fellow Assassins discovered the existence of the Glyphs and guessed how they appeared in the Animus 2.0, eventually concluding the data was tampered with by Clay, and came with the Abstergo memory core.[1]
Desmond found numerous symbols scattered across various landmarks, which contained the encrypted file fragments. Clay placed a safeguard the files however, as each Glyph had to be scanned with Eagle Vision to access it, and the files were only compatible with the Animus itself.[1]
Desmond solved the puzzles contained within each Glyph, allowing him to access a short clip of The Truth video. Once all the Glyphs were solved, these short clips combined to form a complete footage from one of Clay's classified session at Abstergo, depicting Adam and Eve running through Eden with a stolen Apple of Eden.[1]
The puzzles revealed some of the activities of the Assassins and Templars and instances where Pieces of Eden had emerged across the human history.[1]
Rome
Ezio locating a Rift
When Shaun Hastings analyzed the results of the Glyph puzzles, he discovered the puzzles also contained coordinates to additional certain locations within the Animus. These led Desmond to a series of Cluster puzzles, accessible through the Rifts in programming in the city of Rome.[4]
These Rifts were also safeguarded, as they did not physically appear on the landmarks at all, unless seen with the Eagle Vision. Another notable difference was that Ezio had to physically enter a Rift, rather than just scan it.[4]
After solving all ten of the Rift puzzles, a video message "The miracle is in the execution" appeared, though the Assassins figured it was not a video at all, but rather an encrypted file. Rebecca managed to make it accessible to Desmond. The file contained a course similar to the Animus Virtual Training Program. At the end, Desmond was presented with a digital image of Clay Kaczmarek, which spoke to him about Eve, the Sun, Eden and the darkness, before disappearing.[4]
Glyph Locations
Each Glyph was located on a historical landmark within the Animus. After approaching a landmark with a Glyph on it, the landmark's Database entry was marked with an eye icon.
The puzzles were solved in numerical order, regardless of which Glyph they were accessed through. Whenever stuck on a puzzle, a help option appeared and Shaun Hastings offered a hint upon activating it.
In The Beginning
The puzzle involved finding the core similarity in each painting. It was solved by selecting the images containing apples.
The solved puzzle.
Sixty-Four Squares
The puzzles were solved by rotating the various rings in turn until they formed an image.
The first solved image.
The second solved image.
The third solved image.
Descendants
The puzzle was solved by locating a hidden Apple of Eden in each image, under the infrared light.
The first solved image.
The second solved image.
The third solved image.
Hidden Morse and Masonic Pigpen symbols containing messages were present in the images.
Harry Houdini: Above Houdini's feet was a Morse cipher that read "They hit him in the stomach."
Mahatma Gandhi: A Morse cipher hidden in the image read "The bullet hit him in the chest."
Infinite Knowledge
The puzzle was solved by locating a hidden image in each photo.
The first image's location.
The second image's location.
The third image's location.
The fourth image containing an Apple of Eden.
Hidden messages were present in the images.
Outskirts of Brest, France, 1944: On the road was hexadecimal cipher that read "Antikythera mechanism, much older than 150 BCE."
Beaufort, South Carolina, 1862: Above the hidden image was a Caesar cipher that read "Ancient city, Rajastan, India, irradiated by PoE."
First pictorial representation of a gun, 900: Near Buddha's face was a binary code reading "Sumerian, Me 23".
Instruments of Power
The puzzles were solved by selecting images which shared a common theme. A sword in the first set, a staff in the second set.
The first solved puzzle.
The second solved puzzle.
Brothers
The puzzles were solved by rotating the various rings in turn until they formed an image of Cain slaying Abel.
The first puzzle required rotating Ring One 2 times to the left, Ring Two 3 times to the left, Ring Four once to the right, Ring Five 3 times to the right, and Ring Three around to complete the image.
The second puzzle required rotating Ring One 3 times to the left, Ring Three 1 time to the left, Ring Four 4 times to the left, Ring Five once to the right, and Ring 2 around to complete the image.
The third puzzle required rotating Ring One 3 times to the left, Ring Three 1 time to the right, Ring Four 5 times to the left, Ring Five once to the left, and Ring Two around to complete the image.
The fourth puzzle required rotating Ring Three once to the right, Ring Five 2 times to the left, Ring Four 2 times to the left, Ring Two 6 times to the right, and Ring One around to complete the image.
The quotes accompanying the images were taken from the Pearl of Great Price, and the Morse Code underneath the final image read "Templar texts adapted by Mr. Smith".
Keep On Seeking, And You Will Find
The first puzzle required finding the core similarity in each painting. It was solved by selecting the images containing the red shroud.
The second part of the puzzle involved scanning a picture of the crucified Jesus Christ, in search for the Shroud of Eden. The Templar insignia and the words "They took it." were hidden in the image.
Martyrs
The first puzzle was solved by locating a Piece of Eden using the sonar signals.
The first solved image.
The second solved image.
Each image contained a hidden message.
Nicholas II of Russia: A binary cipher which read "17th July 1918", the date Nicholas and his entire family were murdered, was hidden within the image..
Joan of Arc: Hidden binary message in the image read "30th May 1431," the date Joan was burned at the stake.
The next phase of this puzzle involved picking up the flame and placing it over the image of Joan, and placing the image of Grigori Rasputin over the image of Nicholas.
The first puzzle involved using sonar to locate a Piece of Eden in the images.
The first solved image.
Image of Houdini's grave.
The second solved image.
Image of Ghandi's funeral procession.
The second puzzle involved solving a Caesar cipher to obtain the access code.
The solved Caesar wheel.
A message followed.
Apollo
The first puzzle involved using sonar to locate and identify the Apollo 11 landing module.
The solved image.
A Masonic pigpen cipher that read "Johnson was one of them. The bee's drone too. Follow the money" was hidden in the image.
The next puzzle was solved by correctly aligning the gaps across the rings.
The solved image.
The third puzzle involved using sonar signals to locate the Apple of Eden.
The solved image.
Hidden messages were present in a negative visible underneath the official image. When scanned, the flag on the landing module contained the Abstergo logo, and the white flag contained the Templar insignia.
The Inventor
A message preceded the first puzzle.
The first puzzle involved activating all the lightbulbs across the world map.
The first solved image.
The second puzzle was solved by finding hidden images in the photos.
Nikola Tesla c. 1900: A Caesar cipher reading "He used it to develop a bottomless source of energy. Telefunken Wireless Station" was hidden in arcs of energy shooting from the coil.
Titans of Industry
The first puzzle puzzle involved solving a Caesar cipher to obtain the access code.
The solved puzzle.
A message followed.
The second puzzle involved breaking all lightbulbs across the globe.
The solved image.
The third puzzle involved selecting the Apple of Eden held in Mark Twain's hands.
A hidden Morse cipher reading "They used it to make Tesla go insane. The organization took his research. Alien Property Custodian." was present in the image.
The fourth puzzle involved solving a Caesar cipher to obtain the access code.
The solved puzzle.
A message followed.
I Am Become Death, The Destroyer of Worlds
The first puzzle puzzle involved solving a Caesar cipher to obtain the access code.
The solved puzzle.
A message followed.
The next image presented a big red button, which had to be pressed to continue.
A recording of the atomic bomb test followed.
The second puzzle involved using a Geiger counter to locate the numeric code.
The solved image.
Bloodlines
The puzzle was solved by selecting the paintings which portrayed a union of gods and mortals.
The solved image.
Guardians
The first puzzle was solved by rotating the various rings in turn until they formed an image.
The solved image.
The second puzzle involved highlighting various assassination targets across the globe.
The solved image.
The Cavalry
A message preceded the first puzzle.
The first puzzle involved selecting Tunguska on the map.
The second puzzle involved dragging the Staff of Eden to the portrait of Nikola Tesla.
A recording of the Tunguska Event was displayed afterwards.
The Bunker
The first puzzle puzzle involved solving a Caesar cipher to obtain the access code.