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<gallery captionalign="center" position="center" spacing="small" widths="180">
<gallery captionalign="center" position="center" spacing="small" widths="180">
Constantinople Concept Pre-release.jpg
Constantinople Concept Pre-release.jpg
Siege Machine Concept.JPG|Concept art of a siege machine used [[Den Defense|den attacks]]
Siege Machine Concept.JPG
Arrival at Masyaf by Gilles Beloeil.jpg|Arrival at Masyaf concept art
Arrival at Masyaf by Gilles Beloeil.jpg
Infiltrating Masyaf by Gilles Beloeil.jpg|Infiltration of Masyaf concept art
Infiltrating Masyaf by Gilles Beloeil.jpg
Backstreets of Constantinople by Gilles Beloeil.jpg|Constantinople backstreets
Backstreets of Constantinople by Gilles Beloeil.jpg
Contantinople Marketplace by Gilles Beloeil.jpg|Constantinople marketplace concept art
Contantinople Marketplace by Gilles Beloeil.jpg
Ezio concept art by Gilles Beloeil.jpg|Promotional concept art of Ezio overlooking [[Hagia Sophia]]
Ezio concept art by Gilles Beloeil.jpg
Revolution at Arsenal by Gilles Beloeil.jpg|Revolution at the Arsenal concept art
Revolution at Arsenal by Gilles Beloeil.jpg
Inside Cappadocia by Gilles Beloeil.jpg|Inside Cappadocia
Inside Cappadocia by Gilles Beloeil.jpg
Constantinople Poor District 1.jpg|Constantinople poor district concept art
Constantinople Poor District 1.jpg
Ezio meets Altair by Gilles Beloeil.jpg|Ezio meeting Altair
Ezio meets Altair by Gilles Beloeil.jpg
Constantinople Poor District 2.jpg|Arcadia concept art
Constantinople Poor District 2.jpg
Constantinople Rich District by Gilles Beloeil.jpg|Constantinople rich district
Constantinople Rich District by Gilles Beloeil.jpg
Arsenal Entrance Market.jpg|Arsenal entrance marketplace
Arsenal Entrance Market.jpg
Arrival at Cappadocia by Gilles Beloeil.jpg|Cappadocia port
Arrival at Cappadocia by Gilles Beloeil.jpg
ACR Artwork Forum of Ox 2.jpg|Forum of Ox concept art
ACR Artwork Forum of Ox 2.jpg
ACR Artwork Forum of Ox 1.jpg|Forum of Ox exterior concept art
ACR Artwork Forum of Ox 1.jpg
Hippodrome Gardens ACR.jpg|Hippodrome gardens
Hippodrome Gardens ACR.jpg
Hippodrome ACR.jpg|Hippodrome concept art
Hippodrome ACR.jpg
Rich District ACR.jpg|Alternate rich district concept art
Rich District ACR.jpg
Romani Camp.jpg|Romani camp concept art
Romani Camp.jpg
Sultans Party at Topkapi Palace.jpg|Topkapi Palace party
Sultans Party at Topkapi Palace.jpg
View from Galata Tower.jpg|View from Galata Tower concept art
View from Galata Tower.jpg
Leap of Faith ACR Concept art.jpg|Leap of Faith concept art
Leap of Faith ACR Concept art.jpg
Ezio in front of Constantinople by Gilles Beloeil.jpg|Ezio concept art
Ezio in front of Constantinople by Gilles Beloeil.jpg
Bombcrafts.jpg|Bomb-crafting concept art
Bombcrafts.jpg
Animus Island Concept 2 ACR.jpg|Animus Island promotional concept art
Animus Island Concept 2 ACR.jpg
Animus Island Concept 3 ACR.jpg|Animus Island landscape concept art
Animus Island Concept 3 ACR.jpg
Animus Island Concept ACR.jpg|Alternate Animus Island promotional art
Animus Island Concept ACR.jpg
Desmonds Memories Concept 1.jpg|Inside the Animus Island - Desmond memories
Desmonds Memories Concept 1.jpg
Animus Island by Gilles Beloeil.jpg|Concept art of the Animus Island
Animus Island by Gilles Beloeil.jpg
Desmonds Memories Concept 2.jpg|Inside the Animus Island - Desmond memories alternate concept
Desmonds Memories Concept 2.jpg
Cappadocia by Gilles Beloeil.jpg|Promotional artwork for Cappadocia
Cappadocia by Gilles Beloeil.jpg
ACR Constantine District - Concept Art.jpg
</gallery>
</gallery>



Revision as of 13:07, 30 March 2015

Gilles Beloeil

Gilles Beloeil is a Senior Concept Artist and digital matte painter at Ubisoft.

Biography

He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada, on several TV projects and commercials. However, Beloeil has expanded to work with quite a number of different companies throughout the world in both advertising, film, and the computer gaming industry.

In 2007, he began working as a concept artist and digital matte painter for Ubisoft, and since then has worked on many games in the Assassin's Creed series, such as Assassin's Creed, Assassin's Creed II, Assassin's Creed: Brotherhood, Assassin's Creed: Revelations, Assassin's Creed: Project Legacy, Assassin's Creed III and Assassin's Creed: Unity.

In addition to this, he has worked on game cinematics for Assassin's Creed, Far Cry 2, EndWar, the Assassin's Creed: Limited Edition Art Book and the Ubisoft short film Assassin's Creed: Lineage.

Games credited

  • Assassin's Creed (Concept Artist, 2007) - Ubisoft
  • EndWar (2007) - Ubisoft
  • Far Cry 2 (2008) - Ubisoft
  • Assassin's Creed II (Concept Artist, 2009) - Ubisoft
  • Assassin's Creed: Project Legacy (Concept and Matte Artist, 2010–2011) - Ubisoft
  • Assassin's Creed: Brotherhood (Concept Artist, 2010) - Ubisoft
  • Assassin's Creed: Revelations (Concept Artist, 2011) - Ubisoft
  • Assassin's Creed III (Concept Artist, 2012) - Ubisoft
  • Assassin's Creed: Unity (Concept Artist, 2014) - Ubisoft

Filmography

Trivia

  • Beloeil's talent as an artist have been widely recognized, which is complemented by his diverse understanding of different software mediums, such as Adobe Photoshop, Autodesk Softimage XSI, Autodesk Maya, Digital Fusion, Adobe After Effects, Shake, and Renderman, all of which Gilles boasts an expert level of proficiency with.
  • Beloeil has worked alongside Alexandre Amancio on Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs. Adding to this, Beloeil has also worked very closely with Raphael Lacoste to create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visiting the modern-day city (Istanbul).

Gallery

The following images are a sample of Gilles Beloeil's works for the Assassin's Creed series.

Assassin's Creed: Brotherhood

Assassin's Creed: Revelations

Assassin's Creed III

Assassin's Creed: Unity

External links

References