Gilles Beloeil: Difference between revisions
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Inside Cappadocia by Gilles Beloeil.jpg|Inside Cappadocia. | Inside Cappadocia by Gilles Beloeil.jpg|Inside Cappadocia. | ||
Ezio meets Altair by Gilles Beloeil.jpg|Ezio meeting Altair. | Ezio meets Altair by Gilles Beloeil.jpg|Ezio meeting Altair. | ||
Constantinople Poor District 1.jpg|Constantinople poor district concept. | |||
Constantinople Poor District 2.jpg|Arcadia concept art. | |||
Constantinople Rich District by Gilles Beloeil.jpg|Constantinople rich district. | |||
Arsenal Entrance Market.jpg|Arsenal entrance marketplace. | |||
Arrival at Cappadocia by Gilles Beloeil.jpg|Cappadocia port. | |||
Forum of Ox 2.jpg|Forum of Ox concept art. | |||
Forum of the Ox.jpg|Forum of Ox exterior concept art. | |||
Hippodrome Gardens_ACR.jpg|Hippodrome gardens. | |||
Hippodrome_ACR.jpg|Hippodrome concept art. | |||
Rich District_ACR.jpg|Alternate rich district concept art. | |||
Romani Camp.jpg|Romani camp concept art. | |||
Sultans Party at Topkapi Palace.jpg|Topkapi Palace party. | |||
View from Galata Tower.jpg|View from Galata Tower concept art. | |||
Leap of Faith_ACR Concept art.jpg|Leap of Faith concept art. | |||
Ezio in front of Constantinople by Gilles Beloeil.jpg|Ezio concept art. | |||
Bombcrafts.jpg|Bombcrafting concept art. | |||
Animus Island_Concept 2_ACR.jpg|Animus Island promotional concept art. | |||
Animus Island_Concept 3_ACR.jpg|Animus Island landscape concept art. | |||
Animus Island_Concept_ACR.jpg|Alternate Animus Island promotional art. | |||
Desmonds Memories Concept 1.jpg|Inside the Animus Island - Desmond memories. | |||
Desmonds Memories Concept 2.jpg|Inside the Animus Island - Desmond memories alternate concept. | |||
</gallery> | </gallery> | ||
Revision as of 12:47, 8 December 2011
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Biography
Beloil is currently a concept artist and digital matte painter at Ubisoft Montreal and is working on Assassin’s Creed: Revelations as the Lead Concept Artist. He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film, and the computer gaming industry.
In 2007 he began working as a Concept artist and digital matte painter on several Ubisoft games such as Assassin's Creed: Revelations, Assassin’s Creed: Brotherhood, Assassin's Creed: Project Legacy, Assassin’s Creed II, Assassin's Creed (minor landscape concept artwork), and Lost.
In addition to this he has worked on game cinematics for Assassin’s Creed, Far Cry 2, End of War, Assassin's Creed: Limited Edition Art Book and the short films Assassin’s Creed: Lineage.
Game Credits
- Assassin’s Creed: Revelations, (2011)
- Assassin’s Creed: Brotherhood, (2010)
- Assassin’s Creed: Project Legacy, (2010–2011)
- Assassin’s Creed II, (2009)
- Assassin’s Creed, (2007)
- Lost, (2007)
- Far Cry 2, (2007)
- End of War, (2007)
Filmography
- Assassin’s Creed Lineage, (2008–2009)
- Journey to the Center of the Earth 3D, (2007)
- Happy Feet, (2006)
- Fantastic 4, (2005)
- Final Destination 3, (2005)
- Charlie Jade, (TV Series – 2004)
- Alone in the Dark, (2004)
- La dernière incarnation, (2004)
- Pinocchio 3000, (2003)
Trivia
- Beloeil's talent as an artist has been widely recognized and he has a very diverse range on talents when it comes to working in different software mediums, such as Photoshop, Softimage XSI, Maya, Digital Fusion, After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
- He has worked alongside Alexandre Amancio in Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
- Beloeil has stated that on the news section of his website that he intends to release snippets of the concept arts produced for Assassin’s Creed: Revelations within a week of its release.
- Beloeil has also worked very closely with Raphael Lacoste to create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visiting modern-day Constantinople (Istanbul).
Gallery
The following images are a sample of Gilles Beloeil works for the Assassin's Creed Series.
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Concept art for the Colosseum Passion Play
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Artwork of Ezio and Pietro fleeing the Colosseum Passion Play
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Ezio manning the cannon during the Fall of Monteriggioni
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Concept art for the Borgia army attacking Monteriggioni
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Fall of Monteriggioni concept art
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Monteriggioni in ruins after Borgia attack
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Modern day Monteriggioni
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Desmond using the email computer in the Sanctuary
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Ezio's arrival in Rome
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Concept art for the Borgia Towers.
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Concept art of a siege machines used in Assassin's Creed: Revelations.
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Arrival at Masyaf concept art.
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Infiltration of Masyaf concept art.
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Constantinople backstreets.
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Concept art of the Animus Island.
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Constantinople marketplace concept art.
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Promotional concept art of Ezio overlooking Hagia Sophia.
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Revolution at the Arsenal concept art.
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Inside Cappadocia.
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Ezio meeting Altair.
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Constantinople poor district concept.
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Arcadia concept art.
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Constantinople rich district.
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Arsenal entrance marketplace.
-
Cappadocia port.
-
Forum of Ox concept art.
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Forum of Ox exterior concept art.
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Hippodrome gardens.
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Hippodrome concept art.
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Alternate rich district concept art.
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Romani camp concept art.
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Topkapi Palace party.
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View from Galata Tower concept art.
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Leap of Faith concept art.
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Ezio concept art.
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Bombcrafting concept art.
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Animus Island promotional concept art.
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Animus Island landscape concept art.
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Alternate Animus Island promotional art.
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Inside the Animus Island - Desmond memories.
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Inside the Animus Island - Desmond memories alternate concept.
External links
- Gilles Beloeil's Official Website.
- Gilles Beloeil's professional profile at Linkedin.
- Gilles Beloeil's profile at the internet movie database.
- Gilles Beloeil Interview.
