Gilles Beloeil: Difference between revisions
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Beloil is currently a concept artist and digital matte painter at [[Ubisoft]] Montreal and is working on [[Assassin's Creed: Revelations|Assassin’s Creed: Revelations]] as the Lead Concept Artist. He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film, and the computer gaming industry. | Beloil is currently a concept artist and digital matte painter at [[Ubisoft]] Montreal and is working on ''[[Assassin's Creed: Revelations|Assassin’s Creed: Revelations]]'' as the Lead Concept Artist. He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film, and the computer gaming industry. | ||
In 2007 he began working as a Concept artist and digital matte painter on several Ubisoft games such as ''Assassin's Creed: Revelations'', ''[[Assassin’s Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin’s Creed II]]'', ''[[Assassin's Creed]]'' (minor landscape concept artwork), and ''Lost''. | In 2007 he began working as a Concept artist and digital matte painter on several Ubisoft games such as ''Assassin's Creed: Revelations'', ''[[Assassin’s Creed: Brotherhood]]'', ''[[Assassin's Creed: Project Legacy]]'', ''[[Assassin’s Creed II]]'', ''[[Assassin's Creed]]'' (minor landscape concept artwork), and ''Lost''. | ||
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==Game Credits== | ==Game Credits== | ||
*Assassin’s Creed Revelations, (2011) | *''Assassin’s Creed: Revelations'', (2011) | ||
*Assassin’s Creed Brotherhood, (2010) | *''Assassin’s Creed: Brotherhood'', (2010) | ||
*Assassin’s Creed Project Legacy, (2010-2011) | *''Assassin’s Creed: Project Legacy'', (2010-2011) | ||
*Assassin’s Creed II, (2009) | *''Assassin’s Creed II'', (2009) | ||
*Assassin’s Creed, (2007) | *''Assassin’s Creed'', (2007) | ||
*Lost, (2007) | *''Lost'', (2007) | ||
*Far Cry 2, (2007) | *''Far Cry 2'', (2007) | ||
*End of War, (2007) | *''End of War'', (2007) | ||
==Filmography== | ==Filmography== | ||
*Assassin’s Creed Lineage, (2008 - 2009) | *''Assassin’s Creed Lineage'', (2008 - 2009) | ||
*Journey to the Center of the Earth 3D, (2007) | *''Journey to the Center of the Earth 3D'', (2007) | ||
*Happy Feet, (2006) | *''Happy Feet'', (2006) | ||
*Fantastic 4, (2005) | *''Fantastic 4'', (2005) | ||
*Final | *''Final Destination 3'', (2005) | ||
*Charlie Jade, (TV Series – 2004) | *''Charlie Jade'', (TV Series – 2004) | ||
*Alone in the Dark, (2004) | *''Alone in the Dark'', (2004) | ||
*La dernière incarnation, (2004) | *''La dernière incarnation'', (2004) | ||
*Pinocchio 3000, (2003) | *''Pinocchio 3000'', (2003) | ||
==Trivia== | ==Trivia== | ||
Revision as of 04:20, 20 July 2011
Biography
Beloil is currently a concept artist and digital matte painter at Ubisoft Montreal and is working on Assassin’s Creed: Revelations as the Lead Concept Artist. He initially began his career in 2002 with 4-Elements Studios, in Montreal, Canada on several TV projects and commercials. Beloeil has worked with quite a number of different companies throughout the world both in advertising, film, and the computer gaming industry.
In 2007 he began working as a Concept artist and digital matte painter on several Ubisoft games such as Assassin's Creed: Revelations, Assassin’s Creed: Brotherhood, Assassin's Creed: Project Legacy, Assassin’s Creed II, Assassin's Creed (minor landscape concept artwork), and Lost.
In addition to this he has worked on game cinematics for Assassin’s Creed, Far Cry 2, End of War, Assassin's Creed: Limited Edition Art Book and the short films Assassin’s Creed: Lineage.
Game Credits
- Assassin’s Creed: Revelations, (2011)
- Assassin’s Creed: Brotherhood, (2010)
- Assassin’s Creed: Project Legacy, (2010-2011)
- Assassin’s Creed II, (2009)
- Assassin’s Creed, (2007)
- Lost, (2007)
- Far Cry 2, (2007)
- End of War, (2007)
Filmography
- Assassin’s Creed Lineage, (2008 - 2009)
- Journey to the Center of the Earth 3D, (2007)
- Happy Feet, (2006)
- Fantastic 4, (2005)
- Final Destination 3, (2005)
- Charlie Jade, (TV Series – 2004)
- Alone in the Dark, (2004)
- La dernière incarnation, (2004)
- Pinocchio 3000, (2003)
Trivia
- Beloeil's talent as an artist has been widely recognized and he has a very diverse range on talents when it comes to working in different software mediums, such as Photoshop, Softimage XSI, Maya, Digital Fusion, After Effects, Shake and Renderman, all of which he boasts an expert level proficiency with.
- He has worked alongside Alexandre Amancio in Far Cry 2. Both he and Amancio were noted to have revolutionized the 3D piping effect of background images with their innovative designs.
- Beloeil has stated that on the news section of his website that he intends to release snippets of the concept arts produced for Assassin’s Creed: Revelations within a week of its release.
- Beloeil has also worked very closely with Raphael Lacoste on create accurate imagery of historical monuments and street layouts throughout Constantinople by actually visting modern-day Constantinople (Istanbul).
Gallery
The following images are a sample of Gilles Beloeil works for the Assassin's Creed Series.
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Concept art for the Colosseum Passion Play
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Artwork of Ezio and Pietro fleeing the Colosseum Passion Play
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Ezio manning the cannon during the Fall of Monteriggioni
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Concept art for the Borgia army attacking Monteriggioni
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Fall of Monteriggioni concept art
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Monteriggioni in ruins after Borgia attack
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Modern day Monteriggioni
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Desmond using the email computer in the Sanctuary
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Ezio's arrival in Rome
External links
- Gilles Beloeil at the internet movie database
- Gilles Beloeil at Linkedin
- Guilles Beloeil Official Website
- Guilles Beloeil Interview